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From: Peter Hertel
Subject: Looking for plastic texture and help files
Date: 10 Dec 1999 17:08:07
Message: <385179c7@news.povray.org>
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I'm trying to make some good plastic textures.
I need one of the kind you find on toothbrushes, disks and so on.
And one like the texture on a computer.
The ones I make are far too shiny.
like this one:
finish {diffuse 0.3 reflection 0.3 specular 0.7}
Am I going to use a lot of more stuff, like diffusion phong and whatever
they're called..
I've browsed throught the texture library, but there are so many files, and
it takes so long time to download them all, and you can't see them for real,
if you know what I mean..
BTW.. my help files are destroyed, I can't search in them.. is there a place
where I can get only the help files *.hlp for POV-Ray v3.1 windows?
Is it the gid files which are bad or ??
-Peter
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On Fri, 10 Dec 1999 23:08:07 +0100, "Peter Hertel" <big### [at] yahoocom>
wrote:
>BTW.. my help files are destroyed, I can't search in them.. is there a place
>where I can get only the help files *.hlp for POV-Ray v3.1 windows?
>Is it the gid files which are bad or ??
You can download HTML, Word, or Adobe Acrobat (.pdf) docs (for the
rendering engine) but I'm not sure where you could obtain the separate
Windows Help for POV-Ray for Windows.
If you've got Adobe Acrobat Reader the .pdf is nice because it is much
smaller in size than the Windows Help.
http://www.povray.org/ftp/pub/povray/Official/Docs/
--
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
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From: omniVERSE
Subject: Re: Looking for plastic texture and help files
Date: 11 Dec 1999 08:36:15
Message: <3852534f@news.povray.org>
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Should have kept the original installation file if you didn't, I've
reinstalled more than once before for various reasons and to reD/L is a
waste of time. If you have it then just uninstall the current one and
reinstall it. Moving any of your own files out first of course. Don't know
why people get problems with their Help file, I never have.
Bob
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Peter Hertel schrieb:
>
> I'm trying to make some good plastic textures.
> I need one of the kind you find on toothbrushes, disks and so on.
> And one like the texture on a computer.
> The ones I make are far too shiny.
>
> like this one:
> finish {diffuse 0.3 reflection 0.3 specular 0.7} <<---these settings seem to be a
little bit too high IMO
Hi Peter,
for a comuter cage you might take a texture, I've used for the body of a
transistor radio modell as a basis. You find it at
http://povobjects.virtualave.net/cgi-bin/objlist.cgi?/electronics/
Perhaps you shoud lower the setting for normal{} and adjust the scaling
of the entire texture for your purpose, depending on your camera
distance, angle of view, lighting, and, and and...
At the same site you also will find an excellent texture for a CD,
written by R.S.Johanson
as well as one for a telephon device.
happy tracing
ReVerSi
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From: Peter Hertel
Subject: SV: Looking for plastic texture and help files
Date: 12 Dec 1999 16:41:59
Message: <385416a7@news.povray.org>
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Thanks a lot ReVerSi :)
But I get an error when I render.
It seems like the word "form" don't fits with pov-ray (window$ v3.1)
Some other stuff don't works either.
2 bad... argh
Bob
I've reinstalled it before, but I've made so many configurations,
that I don't want to, lazy? yes...
Even if the help file are 5 mb, it only filled 53 kb when I zipped it..
I've asked a friend of mine to mail them to me, so it seems like it's all ok
Thanks for you help
-Peter
Reinhard Rettelbach <rei### [at] t-onlinede> wrote in message
news:38525367.9241A990@t-online.de...
>
>
> Peter Hertel schrieb:
> >
> > I'm trying to make some good plastic textures.
> > I need one of the kind you find on toothbrushes, disks and so on.
> > And one like the texture on a computer.
> > The ones I make are far too shiny.
> >
> > like this one:
> > finish {diffuse 0.3 reflection 0.3 specular 0.7} <<---these settings
seem to be a little bit too high IMO
>
> Hi Peter,
>
> for a comuter cage you might take a texture, I've used for the body of a
> transistor radio modell as a basis. You find it at
> http://povobjects.virtualave.net/cgi-bin/objlist.cgi?/electronics/
> Perhaps you shoud lower the setting for normal{} and adjust the scaling
> of the entire texture for your purpose, depending on your camera
> distance, angle of view, lighting, and, and and...
>
> At the same site you also will find an excellent texture for a CD,
> written by R.S.Johanson
> as well as one for a telephon device.
>
> happy tracing
>
> ReVerSi
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From: Peter Hertel
Subject: SV: Looking for plastic texture and help files
Date: 13 Dec 1999 14:18:01
Message: <38554669@news.povray.org>
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suddenly the help files work.. strange ???
:-?
--
Peter
http://hertel.no/bigone
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From: omniVERSE
Subject: Re: Looking for plastic texture and help files
Date: 13 Dec 1999 15:43:47
Message: <38555a83@news.povray.org>
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Doesn't sound very good anyway, not working okay and then okay again without
reason. Not sure what the "form" thing is all about you mentioned, though
if unusual POV-Ray errors are showing up then you might have more troubles
later anyway. I still can manage to uninstall and then reinstall it here
even with all the additional folders and files I make because I just move
them out and back in. I can understand "laziness" too, it's just not a good
idea to be so. You might still have to do that so best to at least plan for
a worst case scenario happening.
Bob
"Peter Hertel" <big### [at] yahoocom> wrote in message
news:38554669@news.povray.org...
> suddenly the help files work.. strange ???
> :-?
>
> --
> Peter
> http://hertel.no/bigone
>
>
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From: Ron Parker
Subject: Re: Looking for plastic texture and help files
Date: 13 Dec 1999 16:24:44
Message: <3855641c@news.povray.org>
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On Mon, 13 Dec 1999 14:34:27 -0600, omniVERSE wrote:
>Doesn't sound very good anyway, not working okay and then okay again without
>reason. Not sure what the "form" thing is all about you mentioned
'form' is a keyword for the superpatch-enhanced crackle pattern. It doesn't
work in the official POV.
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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From: Peter Hertel
Subject: SV: Looking for plastic texture and help files
Date: 14 Dec 1999 09:22:52
Message: <385652bc@news.povray.org>
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Ron Parker <ron### [at] povrayorg> wrote in message
news:3855641c@news.povray.org...
> On Mon, 13 Dec 1999 14:34:27 -0600, omniVERSE wrote:
> >Doesn't sound very good anyway, not working okay and then okay again
without
> >reason. Not sure what the "form" thing is all about you mentioned
>
> 'form' is a keyword for the superpatch-enhanced crackle pattern. It
doesn't
> work in the official POV.
>
That's the problem... haven't got it, do you reccomend it?
> --
> These are my opinions. I do NOT speak for the POV-Team.
> The superpatch: http://www2.fwi.com/~parkerr/superpatch/
> My other stuff: http://www2.fwi.com/~parkerr/traces.html
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From: Ron Parker
Subject: Re: SV: Looking for plastic texture and help files
Date: 14 Dec 1999 11:09:06
Message: <38566ba2@news.povray.org>
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On Tue, 14 Dec 1999 15:22:28 +0100, Peter Hertel wrote:
>
>Ron Parker <ron### [at] povrayorg> wrote in message
>news:3855641c@news.povray.org...
>> On Mon, 13 Dec 1999 14:34:27 -0600, omniVERSE wrote:
>> >Doesn't sound very good anyway, not working okay and then okay again
>without
>> >reason. Not sure what the "form" thing is all about you mentioned
>>
>> 'form' is a keyword for the superpatch-enhanced crackle pattern. It
>doesn't
>> work in the official POV.
>>
>That's the problem... haven't got it, do you reccomend it?
One might think that's a silly question, since I wrote it. But the
truth is, I now recommend Nathan Kopp's MegaPOV patch, which you
can get at
http://nathan.kopp.com/patched.htm
since it includes everything the superpatch does and more.
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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