POV-Ray : Newsgroups : povray.general : POV *ity test.. Server Time
11 Aug 2024 03:25:24 EDT (-0400)
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From: Andrea Ryan
Subject: Re: POV *ity test..
Date: 30 Oct 1999 21:54:13
Message: <381B9FF4.22996DA1@global2000.net>
Me too...
Brendan Ryan

"SamuelT." wrote:

> Yikes.. only 14/50 here.
>
> Alex Vandiver wrote:
>
> > One thing the POV community is missing is a POV *ity test; in other
> > words, what insane things have you done with POV and/or what strange
> > tricks do you know?  This has no bearing on your artistic ability, POV
> > knowledge, or general worth.. ;>  I care not so much for scores as for
> > additions/corrections.  This list does have some overlap with the 'You
> > know you have been raytracing too long when..' list, with the difference
> > that some people have actually done these things..
> > Without further ado,
> > POV-Ray *ity test, 50 questions
> > SIMPLE STUFF
> > ..rendered a 'reflective sphere over checkered plane' scene?
> > ..rendered all of the examples?
> > ..shamelessly stolen and modified one of the examples?
> > ..used POV units less than 0.0001?
> >  ..less than 0.000001?
> > ..greater than 10000?
> >  ..greater than 1000000?
> > ..done an entire render at 1pps?
> > ..nested more than ten {} blocks?
> >  ..more than twenty {} blocks?
> > ..upgraded just to speed up your rendering time?
> >
> > UGLIER STUFF
> > ..generated height_fields in POV-Ray, for use in POV-Ray?
> > ..hand-coded bezier patches?
> >  ..polygons?
> >  ..meshes?
> >  ..smooth_triangles?
> > ..hand-coded using the right-handed system?
> >  ..by mistake?
> >  ..using some other system (neither right nor left)?
> > ..manually specified bounding?
> > ..manually specified clipping?
> > ..known the difference between bounding and clipping?
> > ..done animation?
> >  ..wthout the clock variable?
> > ..used media?
> >  ..and gotten it to work the first time?
> > ..used the matrix command?
> > ..used julia_fractals?
> > ..used poly, cubic, quartic, or quadric?
> >
> > #PROGRAMMING
> > ..used a macro?
> > ..written a macro?
> > ..written a recursive macro?
> >  ..for something other than a fractal?
> > ..written a macro only to do mathmatical operations?
> > ..used file I/O directives?
> >
> > PATCHES
> > ..used a patched version of POV-Ray?
> > ..looked at the POV-Ray source?
> > ..changed the source?
> >  ..and had it work the way you wanted the first time?
> >  ..with beneficial consequences?
> > ..released a patch?
> >  ..that was included in the Superpatch?
> >  ..that was included in the official build?
> >
> > NEWSGROUPS
> > ..been forced to go to/gone to p.o.t?
> > ..posted a binary in the wrong group?
> > ..been involved in a flame war? (>50 messages in one thread)
> >  ..not on p.o-t?
> >
> > OTHER
> > ..used DKB-Trace?
> > ..contributed to this list?
> > ..contributed to the YKYBRTLW.. list?
> >
> > Additions?
> > -Alex Vandiver
>
> --
> Samuel Benge
>
> STB### [at] aolcom
>
> "And you can fly
>  High as a kite if you want to
>  Faster than light if you want to
>  Speeding through the universe
>  Thinking is the best way to travel"
>
>           -The Best Way to Travel, The Moody Blues


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From: Chris Huff
Subject: Re: POV *ity test..
Date: 30 Oct 1999 22:12:02
Message: <381BA608.85E780DC@yahoo.com>
>..Moray<
Well...I have downloaded it and it is currently gathering dust in the
hard drive file for SoftWindows 98.

>..the SuperPatch
..UVPOV<
Well, I have been trying to port those...
I have a working port of the Superpatch(hint to others: start from the
MS DOS source unless you know something about DLL's on the Mac), and a
somewhat tempramental port of UVPov a6 which crashes immediately on
launch unless compiled for the debugging target.(I think I have a good
idea of where the problem is, though.)

>..predict how a quartic will look
  ..a poly
    ..any poly
  ..a julia
  ..a bezier_patch
  ..a mesh<
You forgot isosurfaces. :-)
I can predict isosurfaces, meshes, and bezier patches, but not the
others. I can't even understand poly's, quartics, or any of that family,
and I don't think a julia is predictable(is it?).


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From: Peter Popov
Subject: Re: POV *ity test..
Date: 31 Oct 1999 02:41:38
Message: <ovEbOOhxf=55jhNZR6AFjRYDyPMa@4ax.com>
On Sat, 30 Oct 1999 21:15:31 -0500, Chris Huff
<chr### [at] yahoocom> wrote:

>>..Moray<
>Well...I have downloaded it and it is currently gathering dust in the
>hard drive file for SoftWindows 98.

Well, give me an equivalent for the Mac because it's just not fair to
cut points because of OS choice. Same holds for Unix.

>>..the SuperPatch
>..UVPOV<
>Well, I have been trying to port those...
>I have a working port of the Superpatch(hint to others: start from the
>MS DOS source unless you know something about DLL's on the Mac), and a
>somewhat tempramental port of UVPov a6 which crashes immediately on
>launch unless compiled for the debugging target.(I think I have a good
>idea of where the problem is, though.)

Two points each, then :)

>>..predict how a quartic will look
>  ..a poly
>    ..any poly
>  ..a julia
>  ..a bezier_patch
>  ..a mesh<
>You forgot isosurfaces. :-)
Indeed. Then again, I've only used them one.

>I can predict isosurfaces, meshes, and bezier patches, but not the
>others. I can't even understand poly's, quartics, or any of that family,
>and I don't think a julia is predictable(is it?).

How about a 100k mesh (this was the intent)m without external tools


Quaternion julias are somewhat easy, they get predictable after the
first few hundred rendered for that purpose :)


Peter Popov
ICQ: 15002700


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From: Ken
Subject: Re: POV *ity test..
Date: 31 Oct 1999 02:54:15
Message: <381BF564.6890C31@pacbell.net>
Peter Popov wrote:

> How about a 100k mesh (this was the intent)m without external tools


Generating large mesh files is easy to do without external tools now that
we have write to file capabilities. You can even say you hand coded the
entire mesh ( use a macro to create it ).

-- 
Ken Tyler -  1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Jerome M  BERGER
Subject: Re: POV *ity test..
Date: 31 Oct 1999 14:42:31
Message: <381C9B9C.5DE0E26D@enst.fr>
20/50, guess I still have some progress to make :)

	Addition: written, contributed to a standalone utility? (a little)

		Jerome

-- 
*******************************

* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
* Then do it.                 *
*******************************


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From: Peter Popov
Subject: Re: POV *ity test..
Date: 31 Oct 1999 15:12:53
Message: <xB8cOOxE2D531wq2=WwNcXy6vj+I@4ax.com>
Here are some more:

..have you seen
  .."Toy Story"
  .."AntZ"
  .."The Matrix"
  .."Star Wars"
  .. (guys please add others here)
  ..any of the above more than once?
    ..to "get" a particular effect
      ..did you get it?
        ..were you able to duplicate it?
          ..in POV-Ray
  ..do you own any of the above...
    ..on tape
      ..is it tape worn out yet?
    ..on CD/DVD
      ..is it scratched beyond readability yet?
    ..on floppy disks?
  .."Barney the Dinosaur"
    ..do you admit it?
    ..do you regret it?

PERSONAL
..have you installed everything neccessary for living in your computer
room
  ..including the toilet seat?
    ..have you modelled your room?
..do you know what day of the week is, without looking at a calendar?
  ..date
  ..year
  ..millenium
..are you wearing glasses
  ..as a result of too much raytracing?
..are you fingertips insensitive yet?
..do you own a light intensimeter?
  ..do you use it to determine whether your shoes need waxing?
    ..have your modelled your shoes?
..have you modelled your partner?
  ..are you still together?
..can you tie a tie-knot looking at it in a mirror?
  ..a distorted mirror
  ..a hall of mirrors
..have you modelled your pet?
..do you talk to yourself?
  ..in the POV-Ray scripting language?
..do other people have trouble understanding you?

On Sun, 31 Oct 1999 03:29:06 +0200, I wrote:

>DO YOU HAVE:
>..The Official POV-Ray CD-ROM
>..Any IRTC CD-ROMs

   ..both of them?

>..a printed copy of the POV-Ray manual
>  ..on glossy paper

     ..hard-cover?

>..Moray

   ..(please fill in the best Mac modeller here)
   ..(please fill in the best Unix modeller here)

>..A copy of "Raytracing Creations"
>  ..Is it signed?
>..A Utah teapot
>  ..a printout of Mike Miller's picture
>..a checkered floor
   ..is it in blue and green/yellow?


>..a glass sphere

   ..do you know its IOR
     ..to nearest the one-thousandth
       ..one millionth

>..a Cray

   ..have you compiled POV on it?
     ..PVM-Pov?

>..512 Kb of hand-written source files
>  ..1 MB
>  ..4 MB
>..local copies of all messages on this server
>  ..on a separate HDD drive
>  ..on CD

   ..on printouts

>..a laser pointer pen
>  ..has it helped you in raytracing
>..the SuperPatch
>..UVPOV
>..4 POV patches
>  ..8
>  ..16
>..POV-Ray
>..a life
>
>DO YOU KNOW
>..a team member personally
>  ..are you one?
>..all command line parameters by heart
>  ..their .INI equivalents
>..the syntax of all POV keywords
>  ..plus the SuperPatch ones
>  ..plus the UVPOV ones
>..the number of You Can Call Me Ray BBS
>
>CAN YOU
>..point out where a bug comes from without looking at the source
>  ..fix it
>..decode and understand
>  ..Mark's virus
>  ..Warp's signature
>  ..Chris Colefax's Lens Effects include file/macro

>..convert halo to media
>  ..in your head
>    ..does it work?
>      ..the first time?
>..predict how a quartic will look
>  ..a poly
>    ..any poly
>  ..a julia
>  ..a bezier_patch
>  ..a mesh
     ..a 100 KB mesh?
>..tell the time by looking at your shadow
>  ..by looking at the moon
>..know a fake gem by its ior
>..type faster than you write
>  ..than you talk
>  ..than you read
>..convert any color you see to rgbft
>..predict how a color will look like (knowing the background)
>
>HAVE YOU EVER

..rendered a pie-chart?

..tried to improve your score on this test?
  ..did you succeed?

..tried voice recognition to help you code faster?

..added the word "POV-Ray" to a spell-checker dictionary?
  ..sent a request to the vendor to add it in the next release?

..raytraced while drunk or high?
  ..did you like the result?
  ..were you able to understand your code?

..do you indent your code?
  ..in a unique manner?
    ..is anybody else able to read it?

..analysed code in bed?

..dreamt that you were raytracing?
  ..in the POV-Ray scripting language?
    ..did it work?

..attended SIGGRAPH?

>..logged on You Can Call Me Ray BBS
>  ..#povray

   ..the CompuServe POV-Ray forum?
   ..c.g.r.r.?

>..made money by raytracing
>  ..by ratracing?
>  ..by trayracing?
>..spent 6 hours without getting off the chair
>  ..12 hours
>  ..18 hours
>  ..24 hours
>  ..36 hours
>..scotch-taped the brightness/gamma controls on your monitor

   ..ripped them off?

>..missed a class while raytracing

   ..an exam
     ..did you avoid getting expelled from school?

>  ..missed a workday
>  ..a holiday
>  ..a wedding
>    ..was it your own?
>  ..a divorce
>    ..was it your own?
>..fallen asleep in front of the computer
>..had a render time of 1 day
>  ..1 week
>  ..1 month
>  ..1 year
>..installed POV nn your school/work network
>  ..on multiple computers
>    ..you used it actively
>      ..during workdays

         ..do you still work there?

>..gotten in a flame war about rendering software
>  ..outside the Internet
>    ..in a bar

     ..in bed?

>..bought more RAM to satisfy a specific render
>  ..a new HDD

     ..did it get filled up?

Still more to come but I have to dig up in the papers and on the HDD.

Other additions are welcome. Alex, will you mind if I take over
putting this test in a more organised form? Everyone: will you give me
your permission to use your contributions?


Peter Popov
ICQ: 15002700


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From: Alex Vandiver
Subject: Re: POV *ity test..
Date: 31 Oct 1999 18:30:27
Message: <381CD136.73D39747@tiac.net>
> Other additions are welcome. Alex, will you mind if I take over
> putting this test in a more organised form? Everyone: will you give me
> your permission to use your contributions?

Go for it.  I've a feeling that many people have been compiling small
personal lists of their own.  Be careful that you don't overlap too much
with YKYBRTLW list. :) Also, an interesting scoring system has gotta be
invented.. I happen to like my sphere{0,1 pigment {rgb 0}} scheme, but
anything will do.  Numbers are just so boring; it should be a little more
appropriate, no?
-Alex


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From: Peter Popov
Subject: Re: POV *ity test..
Date: 1 Nov 1999 01:26:58
Message: <SSkdOGUnKzPnlTsYBGKmT=vectem@4ax.com>
On Sun, 31 Oct 1999 18:31:02 -0500, Alex Vandiver <van### [at] tiacnet>
wrote:

>> Other additions are welcome. Alex, will you mind if I take over
>> putting this test in a more organised form? Everyone: will you give me
>> your permission to use your contributions?
>
>Go for it.  I've a feeling that many people have been compiling small
>personal lists of their own.  Be careful that you don't overlap too much
>with YKYBRTLW list. :) Also, an interesting scoring system has gotta be
>invented.. I happen to like my sphere{0,1 pigment {rgb 0}} scheme, but
>anything will do.  Numbers are just so boring; it should be a little more
>appropriate, no?
>-Alex

I'm working on the scoring system. Any advice on the different
"grades" names and respective scores? Something along the lines of:

0%     Illiterate -- "You're pov? Are you folks unemployed?"
0-39%  Newbee     -- "Where'd my sphere go?"
40-49% Artist     -- "Here's another vase image" 
  (ok, ok, maybe not that personal :) I'll think of something else)
50-59% Experienced-- "Only 255 entries in pigment_map?!"
60-69% Advanced   -- "What do you think of my macro?"
70-79% Nerd       -- "Hey, if you remove this line media gets smooth!"
80-89% Guru       -- "I just put all patches into one, interested?"
90-99% Nutcake    -- ... (no real example, help anyone?)
100%   A Raytracing God -- "Let there be light_source!"

I am beginning to collect all entries in this list in a file. Please
come up with any suggestions for question. I will collect entries
until the 15th of November and then post the list here. Please people,
help make this test as good as it can be!


Peter Popov
ICQ: 15002700


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From: Ron Parker
Subject: Re: POV *ity test..
Date: 1 Nov 1999 11:22:29
Message: <slrn81rfiq.v8.ron.parker@ron.gwmicro.com>
On Sun, 31 Oct 1999 03:29:06 +0200, Peter Popov wrote:
>..A copy of "Raytracing Creations"
>  ..Is it signed?

Signed?  You mean I have to make a trip to Indy this weekend? 

>..the SuperPatch

Where can I get that?

>CAN YOU
>..point out where a bug comes from without looking at the source
>  ..fix it

     ..without looking at the source?

But, scary though it is, I'd have to answer yes to this one.

>..logged on You Can Call Me Ray BBS
>  ..#povray

     ..are you an op?

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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From: Peter Popov
Subject: Re: POV *ity test..
Date: 1 Nov 1999 15:31:23
Message: <t=cdOFGy8GExsFA1A1uC8OPS2gI+@4ax.com>
On 1 Nov 1999 11:22:29 -0500, ron### [at] povrayorg (Ron Parker)
wrote:

<snip>
>>CAN YOU
>>..point out where a bug comes from without looking at the source
>>  ..fix it
>
>     ..without looking at the source?
>
>But, scary though it is, I'd have to answer yes to this one.
<snip again>

Believe it or not I wrote these two with you in mind :) Something you
once said over p.p. or p.u.p. tipped me to ading these.

And Ron, thanks for the submissions :)


Peter Popov
ICQ: 15002700


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