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I don't really know if this is a good idea:
When I once was thinking about about how to create real random cloud-shapes,
I got the Idea that it may be possible to use D-Noise to create some
Random - shapes That may look like bubbles or clouds or something like that.
A possible Parameter may be a Float-Value between 0 and 1 which is defined
to be inside the single shape, which means that the surface is exactly that
value.
This shape will need some other shape to Bound it.
A D-Noise cloud-shape-call might look like this:
DNoise_obj{
surfaceValue 0.3
texture{
pigment{ color {rgbf <1,1,1,0.5>}
}
}
scale 10
}
Christian Klotz
Boe### [at] gmxde
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Use the isosurface objects (part of the SuperPatch or the IsoSurface patch). I don't
have a link to either on hand right now... but I'm sure you'll find a link in the
VFAQ.
-Nathan
nobody wrote:
>
> I don't really know if this is a good idea:
> When I once was thinking about about how to create real random cloud-shapes,
> I got the Idea that it may be possible to use D-Noise to create some
> Random - shapes That may look like bubbles or clouds or something like that.
> A possible Parameter may be a Float-Value between 0 and 1 which is defined
> to be inside the single shape, which means that the surface is exactly that
> value.
> This shape will need some other shape to Bound it.
> A D-Noise cloud-shape-call might look like this:
>
> DNoise_obj{
> surfaceValue 0.3
> texture{
> pigment{ color {rgbf <1,1,1,0.5>}
> }
> }
> scale 10
> }
>
> Christian Klotz
> Boe### [at] gmxde
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On Mon, 26 Apr 1999 23:11:49 -0400, Nathan Kopp <Nat### [at] Koppcom> wrote:
>Use the isosurface objects (part of the SuperPatch or the IsoSurface patch). I don't
have a link to either on hand right now... but I'm sure you'll find a link in the
VFAQ.
The superpatch currently resides at http://twysted.net/patchstation
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Ron Parker wrote:
> The superpatch currently resides at http://twysted.net/patchstation
Ron,
Quick query - are you planning to release the source? The only source I
have for the superpatch is from before you added the hf_gray_16
capability.
All the best,
Mike Andrews.
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On Tue, 27 Apr 1999 16:59:15 +0100, Michael Andrews wrote:
>Ron Parker wrote:
>> The superpatch currently resides at http://twysted.net/patchstation
>Ron,
> Quick query - are you planning to release the source? The only source I
>have for the superpatch is from before you added the hf_gray_16
>capability.
Yes. The problem is that I lost the source to that build, because I did other
stuff before I realized that I needed a new source distribution. If you email
me, I will send you a URL to my current source, which does everything the
current binary does plus a bit more. I'll make the current source more public
when I have real documentation for it and have made new binaries available.
Yes, I know I'm probably in violation of povlegal. I'm trying to get this
sorted out as quickly as I can.
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