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Awhile back, I asked everyone here if they had accomplished "rolling"
ground fog.
(the kind you see in the jungle in the old world war 2 movies)
I am assuming this would HAVE to be accomplished using media effects.
I have tried myself to duplicate this effect, but with sorry results.
So, does anyone know how this "effect" could be accomplished ?
Thanks,
Johnny
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From: Lance Birch
Subject: Re: Thought I'd ask again, Rolling fog? (it's been awhile)
Date: 26 Apr 1999 06:12:31
Message: <37242dff.0@news.povray.org>
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I've done this using a particle system and media (this was in MAX, but the
same should apply to POV-Ray). The way I did it was to create a particle
emitter that released only a few invisible particles every frame. Then I
binded a particle based media system to it and set the fractal turbulence
very low. Then all that was necessary was to animate it. (the system for
the particle media I used was called FreePyro, a free version of
PyroCluster).
Unfortunately I've lost the original file :( Otherwise I would have posted
it here for you.
Maybe you could use that particle system that was talked about here a while
ago... and use the particle positions for spheres of media (this is
essentially what FreePyro does)...
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
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I have an irrelevant question. How does a 16 year old afford Max? I
can't even afford the student version.
Lance Birch wrote:
>
> I've done this using a particle system and media (this was in MAX, but the
> same should apply to POV-Ray). The way I did it was to create a particle
> emitter that released only a few invisible particles every frame. Then I
> binded a particle based media system to it and set the fractal turbulence
> very low. Then all that was necessary was to animate it. (the system for
> the particle media I used was called FreePyro, a free version of
> PyroCluster).
>
> Unfortunately I've lost the original file :( Otherwise I would have posted
> it here for you.
>
> Maybe you could use that particle system that was talked about here a while
> ago... and use the particle positions for spheres of media (this is
> essentially what FreePyro does)...
>
> --
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
> For a totally different experience, visit my Chroma Key Website:
> Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
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From: Tom Melly
Subject: Re: Thought I'd ask again, Rolling fog? (it's been awhile)
Date: 26 Apr 1999 15:50:09
Message: <3724b561.0@news.povray.org>
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animated fog or still?
--
Tom Melly
tom### [at] aolcom
http://members.aol.com/tomandlu
Johnny Smith <joh### [at] telebotnet> wrote in message
news:372### [at] telebotnet...
>
>
> Awhile back, I asked everyone here if they had accomplished "rolling"
> ground fog.
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From: Lance Birch
Subject: Re: Thought I'd ask again, Rolling fog? (it's been awhile)
Date: 27 Apr 1999 00:21:48
Message: <37252d4c.0@news.povray.org>
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It was actually a present to me :)
My Mum and Dad got really extravagant once and said that I could have
whatever I wanted as a present... he he he, what can I say, I took
advantage of the situation :) he he he
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
portelli wrote...
>I have an irrelevant question. How does a 16 year old afford Max? I
>can't even afford the student version.
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I wish.
Lance Birch wrote:
>
> It was actually a present to me :)
>
> My Mum and Dad got really extravagant once and said that I could have
> whatever I wanted as a present... he he he, what can I say, I took
> advantage of the situation :) he he he
>
> --
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
> For a totally different experience, visit my Chroma Key Website:
> Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
>
> portelli wrote...
> >I have an irrelevant question. How does a 16 year old afford Max? I
> >can't even afford the student version.
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Tom Melly wrote:
> animated fog or still?
>
> --
> Tom Melly
> tom### [at] aolcom
> http://members.aol.com/tomandlu
Still fog... I used the word "rolling" because I didn't know how
else to describe it.
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From: Lance Birch
Subject: Re: Thought I'd ask again, Rolling fog? (it's been awhile)
Date: 27 Apr 1999 06:43:58
Message: <372586de.0@news.povray.org>
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IT'S TRUE!!!
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
portelli wrote in message <37252FBB.866CE0F3@pilot.msu.edu>...
>I wish.
>
>Lance Birch wrote:
>>
>> It was actually a present to me :)
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From: Lance Birch
Subject: Re: Thought I'd ask again, Rolling fog? (it's been awhile)
Date: 27 Apr 1999 06:45:01
Message: <3725871d.0@news.povray.org>
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Oh, well mine was animated... you can do it anyway... it's just an
alteration of the still... (particle rotation and spliting, media phasing...
that kind of stuff)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
Johnny Smith wrote in message <37254C6D.6C13C6DE@telebot.net>...
>Tom Melly wrote:
>
>> animated fog or still?
>>
>> --
>> Tom Melly
>> tom### [at] aolcom
>> http://members.aol.com/tomandlu
>
> Still fog... I used the word "rolling" because I didn't know how
>else to describe it.
>
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Lance Birch wrote:
>
> Oh, well mine was animated... you can do it anyway... it's just an
> alteration of the still... (particle rotation and spliting, media phasing...
> that kind of stuff)
>
> --
> Lance.
Please show me an example. I would be interested to see how you would
solve this particulr modelling task in Pov-Ray. To me it sounds like a
2 week project but you seem to have it all figured out and I would love
to learn by your experienced insight on the subject.
--
Ken Tyler
mailto://tylereng@pacbell.net
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