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On 11/13/20 11:32 AM, Norbert Kern wrote:
> Hi,
>
> There is something fascinating about bluebell woods. They exist in Great
> Britain, Ireland, Belgium and Germany (only two very small spots). Bluebells are
> an indicator for ancient woodlands, so bluebell woods are likely to date back to
> at least 1600 (from Wikipedia).
>
> So there are many small young trees and a lot of dead wood. Flowering time is
> end of april to beginning of may.
>
...
>
Wow! Another wonderful image. A nice counter balance for those of us on
top of the world and heading into winter. :-) Thanks!
I think the dead trees and rotting wood look especially good.
To my eye the squirrel's tail looks a little long, but IANASE. ;-)
Bill P.
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> On 11/13/20 11:32 AM, Norbert Kern wrote:
>> Hi,
>>
>> Britain, Ireland, Belgium and Germany (only two very small spots).
>> Bluebells are
>> an indicator for ancient woodlands, so bluebell woods are likely to
>> date back to
>> at least 1600 (from Wikipedia).
>>
>> So there are many small young trees and a lot of dead wood. Flowering
>> time is
>> end of april to beginning of may.
>>
> ...
>>
> Wow! Another wonderful image. A nice counter balance for those of us on
> top of the world and heading into winter. :-) Thanks!
>
> I think the dead trees and rotting wood look especially good.
>
> To my eye the squirrel's tail looks a little long, but IANASE. ;-)
>
> Bill P.
The squirrels tails are longer than their body. It's just that they
rarely keep them straight, but they do while climbing up a tree.
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"Norbert Kern" <nor### [at] t-onlinede> wrote:
> Otherwise the image wasn`t very complicated
Ho ho.
Awesome image, very evocative!
As always, I find myself wondering where the plant models come from. Do you cook
them yourself? Or do you use some utility to create them? Whenever I try to add
plants to my scenes, my biggest stumbling block is getting realistic foliage. I
invariably end up bogged down with that aspect and make no progress.
Bill
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Op 13/11/2020 om 17:32 schreef Norbert Kern:
> Hi,
>
> There is something fascinating about bluebell woods.
There is something fascinating about Norbert Kern's images! You are the
Grand Master of these kind of scenes and rightly so. Very well done
indeed, and an example to follow for those of us who pretend to do
landscapes.
--
Thomas
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hi,
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> ...
> So there are many small young trees and a lot of dead wood. Flowering time is
> end of april to beginning of may.
>
> I tested some new ideas for placing plants based on an old method of mine
beautiful image. the rotting log is incredibly realistic, not sure about the ..
Blue Belle, however. :-)
regards, jr.
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Hi(gh)!
On 13.11.20 17:32, Norbert Kern wrote:
> Hi,
>
> There is something fascinating about bluebell woods. They exist in Great
> Britain, Ireland, Belgium and Germany (only two very small spots). Bluebells are
> an indicator for ancient woodlands, so bluebell woods are likely to date back to
> at least 1600 (from Wikipedia).
>
> So there are many small young trees and a lot of dead wood. Flowering time is
> end of april to beginning of may.
>
> I tested some new ideas for placing plants based on an old method of mine
>
(http://news.povray.org/povray.binaries.images/thread/%3Cdg0ifb%242oi%241%40chho.imagico.de%3E/).
>
> So I used an black/white image with dead wood and rocks as well as spheres as
> placeholder for the ferns, anemones or trees to block the placement of
> bluebells, mugworts etc. at these coordinates.
>
> I also used some DAZ features for the first time (the hairy squirrel and the
> inbuilt mechanics simulation for clothing).
>
> Otherwise the image wasn`t very complicated beside using an extra render for the
> media part.
Awesome (like most of your POV-Ray images)! If there wasn't that girl, I
would say this forest needs a lynx on the prowl!
Did you ever model a lynx?
See you in Khyberspace!
Yadgar
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Nothing better than a Norbert Kern's landscape to start a Sunday morning... ;-)
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> Hi,
>
> There is something fascinating about bluebell woods. They exist in Great
> Britain, Ireland, Belgium and Germany (only two very small spots). Bluebells are
> an indicator for ancient woodlands, so bluebell woods are likely to date back to
> at least 1600 (from Wikipedia).
>
> So there are many small young trees and a lot of dead wood. Flowering time is
> end of april to beginning of may.
>
> I tested some new ideas for placing plants based on an old method of mine
>
(http://news.povray.org/povray.binaries.images/thread/%3Cdg0ifb%242oi%241%40chho.imagico.de%3E/).
>
> So I used an black/white image with dead wood and rocks as well as spheres as
> placeholder for the ferns, anemones or trees to block the placement of
> bluebells, mugworts etc. at these coordinates.
>
> I also used some DAZ features for the first time (the hairy squirrel and the
> inbuilt mechanics simulation for clothing).
>
> Otherwise the image wasn`t very complicated beside using an extra render for the
> media part.
>
> Happy rendering,
> Norbert
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Alain Martel <kua### [at] videotronca> wrote:
> > Wow! Another wonderful image. A nice counter balance for those of us on
> > top of the world and heading into winter. :-) Thanks!
> >
> > I think the dead trees and rotting wood look especially good.
> >
> > To my eye the squirrel's tail looks a little long, but IANASE. ;-)
> >
> > Bill P.
>
> The squirrels tails are longer than their body. It's just that they
> rarely keep them straight, but they do while climbing up a tree.
Thanks for the clarification!
Here is a better image of the squirrel alone. It weighs about 800 MB. The body
hairs are only 40 % of the intended ones - otherwise the exported obj file
wouldn`t translate via Poseray. Tere are UV issues too.
Norbert
Post a reply to this message
Attachments:
Download 'squirrel.jpg' (310 KB)
Preview of image 'squirrel.jpg'
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"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Norbert Kern" <nor### [at] t-onlinede> wrote:
> > Otherwise the image wasn`t very complicated
>
> Ho ho.
>
> Awesome image, very evocative!
>
> As always, I find myself wondering where the plant models come from. Do you cook
> them yourself? Or do you use some utility to create them? Whenever I try to add
> plants to my scenes, my biggest stumbling block is getting realistic foliage. I
> invariably end up bogged down with that aspect and make no progress.
>
> Bill
Hi Bill,
in Marvel terms I would describe myself as the Collector. I never was a Pareto
type in my life (80 % result by 20 % of effort) - personally I`m determined for
at least 97 % completion. And povray is one of my "collector" fields.
So I collected much more than 1000 trees (and many more plants too) during the
last 20 years - whereever possible.
In 2000 I switched from pov-tools only to professional ones (xfrog / onyx etc.)
and invested heavily in them (wouldn`t do it today anymore).
So I understand trees and plants, but I don`t have the needed modelling skills.
Luckily there are sites as https://archive3d.net/?tag=Tree to provide good
meshes for free.
Norbert
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=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> Awesome (like most of your POV-Ray images)! If there wasn't that girl, I
> would say this forest needs a lynx on the prowl!
>
> Did you ever model a lynx?
I would love to create a scene with a lynx, but I`m not good at modelling.
There is no lynx to buy from DAZ or Poser either.
Of course you could buy a model from Turbosquid
(https://www.turbosquid.com/de/3d-models/eurasian-lynx-fur-3d-model/895260), but
79 $ is too much for me.
Norbert
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