POV-Ray : Newsgroups : povray.binaries.images : HELP REQUEST: Twisted Ropes of Ballista Server Time
19 May 2024 17:29:01 EDT (-0400)
  HELP REQUEST: Twisted Ropes of Ballista (Message 31 to 40 of 46)  
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From: Sven Littkowski
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 7 Mar 2020 16:55:01
Message: <web.5e6417f85f4031dc5f7af7120@news.povray.org>
Don't even want to think about that. Want to concentrate on this ballista.   :-)


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From: Sven Littkowski
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 00:25:01
Message: <web.5e6480fd5f4031dc5f7af7120@news.povray.org>
Still waiting for Bald Eagle's file with his great wopd texture changes.

Meanwhile, I added some details and additional features. The wood colors can now
easily be changed.


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Attachments:
Download 'sl - roman ballista 001a.jpg' (583 KB)

Preview of image 'sl - roman ballista 001a.jpg'
sl - roman ballista 001a.jpg


 

From: Thomas de Groot
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 03:55:02
Message: <5e64a4d6$1@news.povray.org>
Op 08/03/2020 om 06:22 schreef Sven Littkowski:
> Still waiting for Bald Eagle's file with his great wopd texture changes.
> 
> Meanwhile, I added some details and additional features. The wood colors can now
> easily be changed.
> 

I suppose the human figure is /not/ considered to be to scale! he would 
never be able to load the ballista: the handles are taller than he is! 
IT reminds me of Piranesi who often used the same trick in his work.

-- 
Thomas


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From: Sven Littkowski
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 09:15:01
Message: <web.5e64ef195f4031dc5f7af7120@news.povray.org>
Yes, he actually is in the same scale.

But I am not finish yet with the scene. The handle at the back is still just a
placeholder, and you also don't see the small crane for loading yet. I however
added already the ammunition box.

This is a One-and-a-Half Roman Talent ballista. A Roman talent equaled to 50 kg.

The largest ballistas ever built (by Archimedes) were able to fire 3 talent
ammunition.


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From: Bald Eagle
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 09:45:01
Message: <web.5e64f6a75f4031dc4eec112d0@news.povray.org>
"Sven Littkowski" <nomail@nomail> wrote:
> Still waiting for Bald Eagle's file with his great wopd texture changes.

That got put here:

http://news.povray.org/povray.text.scene-files/thread/%3Cweb.5e62e8504a92f7644eec112d0%40news.povray.org%3E/


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From: Sven Littkowski
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 11:50:01
Message: <web.5e65132a5f4031dc5f7af7120@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> That got put here:
>
>
http://news.povray.org/povray.text.scene-files/thread/%3Cweb.5e62e8504a92f7644eec112d0%40news.povray.org%3E/

Thanks! The changes appear very complex, and I also added things to my own file
in the meantime. It will take me a bit, to import the changes of Bald Eagle into
my file. But the results will pay off!

Big thanks to Bald Eagle! There is a truly great spirit in this group!

Bald Eagle, I am also uploading my own newest file that is still without your
changes, in case I do things wrong (I use v3.7, you use v3.8, and I get errors
when attempting to render after I put back the version of your file to 3.7).


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Attachments:
Download 'sl - roman ballista 001.pov.txt' (64 KB)

From: Sven Littkowski
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 11:55:02
Message: <web.5e6515055f4031dc5f7af7120@news.povray.org>
Here are ALL relevant files, needed for rendering.

Bald Eagle's changes are not yet incorporated.


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Attachments:
Download 'ballista 001v3.rar.dat' (1884 KB)

From: Bald Eagle
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 12:00:01
Message: <web.5e65162a5f4031dc4eec112d0@news.povray.org>
"Sven Littkowski" <nomail@nomail> wrote:


> Thanks! The changes appear very complex, and I also added things to my own file
> in the meantime. It will take me a bit, to import the changes of Bald Eagle into
> my file. But the results will pay off!

I haven't really done anything "complex" - I just fiddled with some textures,
tidied up some code to hopefully keep some of the memory usage down and speed
things up, and tried to get most of the code into a tab-indented hierarchy so I
could follow all of the nested CSG operations.


> Big thanks to Bald Eagle! There is a truly great spirit in this group!

Well, this is where I learned it all - and I probably couldn't have learned as
much as fast without all of help and suggestions and examples and debugging
assistance from dozens of people.

> Bald Eagle, I am also uploading my own newest file that is still without your
> changes, in case I do things wrong (I use v3.7, you use v3.8, and I get errors
> when attempting to render after I put back the version of your file to 3.7).

:O ? What errors and what lines?


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From: Sven Littkowski
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 19:15:00
Message: <web.5e657c655f4031dc5f7af7120@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> :O ? What errors and what lines?

Line 354: expected map file spec, string identifier found instead.

Could be because I am using the 3.7 version. Of the 3.8 version, I only have the
32 bit version (pvengine32-sse2.exe) but not the 64bit version. Do you have the
64bit version and if so, can you send it to me? Was there any 64bit version?

If not, I will go ahead with the 32bit version.


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From: Bald Eagle
Subject: Re: HELP REQUEST: Twisted Ropes of Ballista
Date: 8 Mar 2020 20:20:01
Message: <web.5e658b8f5f4031dc4eec112d0@news.povray.org>
"Sven Littkowski" <nomail@nomail> wrote:

> Line 354: expected map file spec, string identifier found instead.

Pretty sure I have the 64 bit version.   But I'm running Dick Balaska's
QT-POV-Ray port of 3.8 on Linux.

I think all you need to do is prepend png or jpg right before the quoted
filename and it will be fine.

Though I suppose we might play with checking the version number, and then:
http://news.povray.org/povray.advanced-users/message/%3C5ba478b7%241%40news.povray.org%3E/#%3C5ba478b7%241%40news.povra
y.org%3E

just for experimentation purposes.   ;)

I only left it out because I remembered:
http://news.povray.org/povray.advanced-users/message/%3C5ba3b5f9%241%40news.povray.org%3E/#%3C5ba3b5f9%241%40news.povra
y.org%3E


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