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On 9-5-2016 20:10, Norbert Kern wrote:
> Currently I'm working on an entry for the TC-RTC round "The Metal Monster".
> It's fun to combine landscape with living alien metal.
>
> I have to work more on the concept, but the atmosphere is imho ok.
>
Holy Metal! This is really good! Satisfyingly alien.
--
Thomas
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Thomas de Groot <tho### [at] degroot org> wrote:
> Holy Metal! This is really good! Satisfyingly alien.
Yes, I love the alien aspect of the tale.
As Camus wrote in "Sysiphus":
"At the heart of all beauty lies something inhuman, and these hills, the
softness of the sky, the outline of these trees at this very minute lose the
illusory meaning with which we had clothed them, henceforth more remote than a
lost paradise. The primitive hostility of the world rises up to face us across
millennia."
But it's difficult to depict it in a still image...
Here are some more tests -
Norbert
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Attachments:
Download 'metal tests.jpg' (711 KB)
Preview of image 'metal tests.jpg'
![metal tests.jpg](/povray.binaries.images/attachment/%3Cweb.5731950482700af7cc0d6d70%40news.povray.org%3E/metal%20tests.jpg?ttop=415949&toff=150&preview=1)
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On 5/10/2016 9:00 AM, Norbert Kern wrote:
> But it's difficult to depict it in a still image...
Any snippets of tests would not go amiss. :)
> Here are some more tests -
The top RH one would look good on a rotating table.
Keep showing off. :)
--
Regards
Stephen
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Stephen <mca### [at] aol com> wrote:
> Keep showing off. :)
Ok, here are some failed attempts.
Metals are notoriously difficult...
Norbert
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Download 'metal tests2.jpg' (595 KB)
Preview of image 'metal tests2.jpg'
![metal tests2.jpg](/povray.binaries.images/attachment/%3Cweb.5731db1082700af7cc0d6d70%40news.povray.org%3E/metal%20tests2.jpg?ttop=415949&toff=150&preview=1)
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On 5/10/2016 1:58 PM, Norbert Kern wrote:
> Stephen <mca### [at] aol com> wrote:
>
>> Keep showing off. :)
>
>
> Ok, here are some failed attempts.
> Metals are notoriously difficult...
>
Failed?
You've got high standards in QC.
I particularly like the pair on the right. Shiny.
--
Regards
Stephen
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Am 10.05.2016 um 16:26 schrieb Stephen:
> On 5/10/2016 1:58 PM, Norbert Kern wrote:
>> Stephen <mca### [at] aol com> wrote:
>>
>>> Keep showing off. :)
>>
>>
>> Ok, here are some failed attempts.
>> Metals are notoriously difficult...
>>
>
> Failed?
>
> You've got high standards in QC.
> I particularly like the pair on the right. Shiny.
The top left for me, anytime!
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Stephen <mca### [at] aol com> wrote:
> Failed?
>
> You've got high standards in QC.
> I particularly like the pair on the right. Shiny.
They don't give me the impression of a living transforming metal.
But I downloaded one scene with three metal materials in pb.scene-file.
Perhaps it's the color. Colored metallic elements are rare (copper, gold, (pure)
caesium and bismuth (pale reddish)). Even the "new" transuranium elements aren't
colored - they are all silvery metals (even "Eka-Gold). The metals, which come
near the description given in the tale are those from Bohrium to Darmstadtium
which are noble metals with densities near 40. Of course they are extremely
radioactive...
But perhaps a metal intelligence with deforming abilities is able to deal with
nuclear forces?
Norbert
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clipka <ano### [at] anonymous org> wrote:
> The top left for me, anytime!
Hi Christoph,
in the case you are interested -
// Jerzy Karczmarczuk Textures, continuation
https://karczmarczuk.users.greyc.fr/TEACH/Imagerie.old/Txtur.html
#macro T1650 (col)
#declare bz = pigment {bozo scale 0.3}
#declare m0 = 0;
#declare stp = 0.08;
#declare s1 = stp*0.5;
#declare stri =
color_map {
#while (m0 < 1)
[m0 srgb <col.x,col.y,col.z>]
[m0+s1 srgb 0.15*<col.x,col.y,col.z>]
#declare m0 = m0+stp;
#end
}
material {
texture {
pigment {
bz
color_map {stri}
}
normal {
pigment_pattern {
bz
color_map {stri}
}
3
}
finish {
brilliance 4
diffuse 0
emission 0
metallic
specular 0.8
roughness 0.025
reflection {1 metallic}
}
}
interior {ior 1.5}
scale 0.55
}
#end
Norbert
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"Norbert Kern" <nor### [at] t-online de> wrote:
etal intelligence with deforming abilities is able to deal with
> nuclear forces?
I have lost my entire paper library, and would like to find a copy of Asimov's
tale of the goose who laid the golden egg. It's brilliantly written, and
following up on your speculation, you'd find a very interesting read. :)
Excellent work.
I agree with Stephen - if those are "failed" attempts... :O
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"Bald Eagle" <cre### [at] netscape net> wrote:
> I have lost my entire paper library, and would like to find a copy of Asimov's
> tale of the goose who laid the golden egg. It's brilliantly written, and
> following up on your speculation, you'd find a very interesting read. :)
I just read a summary of Asimov's tale - very funny!
Personally I think intelligence is a ubiquitary phenomenon and is easy to create
track. E.g. far senses like vision are needed - how to implement those?
In nature you had cellular caves with light sensitive cells and an information
transport. If you are a flexible noble metal, you can tempoarily build
oxygen-based semiconductor layers and so on.
Anyway - if you interact with an environment, at first you have to transform
yourself constantly, adapting surface layers (more normals than pigments in
povray?) and secondly you move by liquifying parts of your structure (even more
normals!)
This is, what I want to see in a good material...
> Excellent work.
> I agree with Stephen - if those are "failed" attempts... :O
Here is a better attempt - not necessarily pretty, but imho a bit more
plausible...
Norbert
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Attachments:
Download 'metal tests3.jpg' (679 KB)
Preview of image 'metal tests3.jpg'
![metal tests3.jpg](/povray.binaries.images/attachment/%3Cweb.5732367b82700af7cc0d6d70%40news.povray.org%3E/metal%20tests3.jpg?ttop=415949&toff=150&preview=1)
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