POV-Ray : Newsgroups : povray.binaries.images : QUESTION: Bump not showing? Server Time
6 May 2024 22:40:58 EDT (-0400)
  QUESTION: Bump not showing? (Message 47 to 56 of 91)  
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From: Bald Eagle
Subject: Re: QUESTION: Bump not showing?
Date: 26 Jul 2017 12:40:00
Message: <web.5978c52e9f453b97c437ac910@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> Whoosh! That went completely over my head. Not only have I never heard
> of the movie. The image looked like a neon tube mounted in an old
> fashioned lampshade.

https://en.wikipedia.org/wiki/The_Greatest_American_Hero

Pretty sure it was lights on the bottom of a hot air balloon, which is why this
reminds me so much of it.

https://www.youtube.com/watch?v=e9Q3orQhEcA

Maybe Sven needs to add some light sources to the scene...   :D


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From: clipka
Subject: Re: QUESTION: Bump not showing?
Date: 26 Jul 2017 15:04:30
Message: <5978e7be$1@news.povray.org>
Am 26.07.2017 um 17:46 schrieb Sven Littkowski:
> On 26.07.2017 10:47, clipka wrote:
>> Am 26.07.2017 um 16:44 schrieb Stephen:
>>
>>> Whoosh! That went completely over my head. Not only have I never heard
>>> of the movie. The image looked like a neon tube mounted in an old
>>> fashioned lampshade.
>>
>> Given the state-of-the-art special effects back then, maybe it /was/ a
>> neon tube mounted in an old fashioned lampshade after all ;)
>>
> Coming back into the cinemas. Alas they did not add the latest effects
> and spaceship designs to that great movie. I've seen the original movie.
> Great movie.
> 
> ---------
> 
> Still not getting any bumps, feeling very frustrated now. I want to keep
> my texture image file, not replacing it with a single color.

At the moment, all seems to point at the pigment definition as the
culprit, as that's the only relevant thing we've always changed. You
should at least /try/ it with a plain pigment, to either confirm or
refute this theory.

If you can confirm it, we know that's what we have to examine further;
in that case you'll probably want to post the image map at last, so that
we can see what might be so special about it.

Otherwise we can be sure that it's a red herring, and that we have to
dig someplace else.


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From: clipka
Subject: Re: QUESTION: Bump not showing?
Date: 26 Jul 2017 15:17:58
Message: <5978eae6$1@news.povray.org>
Am 26.07.2017 um 18:37 schrieb Bald Eagle:

> https://www.youtube.com/watch?v=e9Q3orQhEcA

You know you'll be going straight to The Hague for posting this, right?


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From: omniverse
Subject: Re: QUESTION: Bump not showing?
Date: 26 Jul 2017 21:20:01
Message: <web.59793eee9f453b97e85ccd120@news.povray.org>
I believe what's going on is your image map is too dark and there's no specular
highlight or phone home and load in your outer finish statement.
I'm not home to test that theory out.

Bob


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From: omniverse
Subject: Re: QUESTION: Bump not showing?
Date: 26 Jul 2017 21:55:01
Message: <web.597947be9f453b97e85ccd120@news.povray.org>
"omniverse" <omn### [at] charternet> wrote:
> I believe what's going on is your image map is too dark and there's no specular
> highlight or phong* in your outer finish statement.
> I'm not home to test that theory out.

* edited. note to self: don't talk to text these povray messages by smart phone!


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From: Sven Littkowski
Subject: Re: QUESTION: Bump not showing?
Date: 27 Jul 2017 00:20:43
Message: <59796a1b$1@news.povray.org>
On 26.07.2017 21:54, omniverse wrote:
> "omniverse" <omn### [at] charternet> wrote:
>> I believe what's going on is your image map is too dark and there's no s
pecular
>> highlight or phong* in your outer finish statement.
>> I'm not home to test that theory out.
> 
> * edited. note to self: don't talk to text these povray messages by smart
 phone!
> 
> 
You mean, I should use a different angle for the light source?

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From: Sven Littkowski
Subject: Re: QUESTION: Bump not showing?
Date: 27 Jul 2017 00:24:14
Message: <59796aee$1@news.povray.org>
On 26.07.2017 15:04, clipka wrote:
> Am 26.07.2017 um 17:46 schrieb Sven Littkowski:
>> On 26.07.2017 10:47, clipka wrote:
>>> Am 26.07.2017 um 16:44 schrieb Stephen:
>>>
>>>> Whoosh! That went completely over my head. Not only have I never heard

>>>> of the movie. The image looked like a neon tube mounted in an old
>>>> fashioned lampshade.
>>>
>>> Given the state-of-the-art special effects back then, maybe it /was/ a
>>> neon tube mounted in an old fashioned lampshade after all ;)
>>>
>> Coming back into the cinemas. Alas they did not add the latest effects
>> and spaceship designs to that great movie. I've seen the original movie.

>> Great movie.
>>
>> ---------
>>
>> Still not getting any bumps, feeling very frustrated now. I want to keep

>> my texture image file, not replacing it with a single color.
> 
> At the moment, all seems to point at the pigment definition as the
> culprit, as that's the only relevant thing we've always changed. You
> should at least /try/ it with a plain pigment, to either confirm or
> refute this theory.
> 
> If you can confirm it, we know that's what we have to examine further;
> in that case you'll probably want to post the image map at last, so that
> we can see what might be so special about it.
> 
> Otherwise we can be sure that it's a red herring, and that we have to
> dig someplace else.
> 
Nope. Here's a one-color pigment. :-(

texture source code:
------------------

#declare MyOuterBalloonTexture = texture
{
 pigment
 {
  color rgb < 0.2, 0.9, 0.0 >
/*  image_map
  {
   png "H:\My Documents\My Pictures\POV-Ray\Space - Launcher - Balloon -
Type 001 - Moon Runnings - Balloon Texture.png"
   gamma 1
   map_type 0
   interpolate 2
   once
  }
  translate -0.5
  rotate < 90.0, 0.0, 0.0 >
  scale MyRadius*2   */
 }
 normal
 {
  gradient y
  normal_map
  {
   [ 0.175 PositiveBump ]
   [ 0.175 NegativeBump ]
  }
  scale < 1.0, 1.5*MyRadius, 1.0 >
 }
// finish { MyOuterBalloonFinish }
}


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Attachments:
Download 'space - launcher - balloon - type 001 - moon runnings.png' (70 KB)

Preview of image 'space - launcher - balloon - type 001 - moon runnings.png'
space - launcher - balloon - type 001 - moon runnings.png


 

From: Sven Littkowski
Subject: Re: QUESTION: Bump not showing?
Date: 27 Jul 2017 00:25:35
Message: <59796b3f$1@news.povray.org>
On 26.07.2017 12:37, Bald Eagle wrote:
> Stephen <mca### [at] aolcom> wrote:
> 
>> Whoosh! That went completely over my head. Not only have I never heard
>> of the movie. The image looked like a neon tube mounted in an old
>> fashioned lampshade.
> 
> https://en.wikipedia.org/wiki/The_Greatest_American_Hero
> 
> Pretty sure it was lights on the bottom of a hot air balloon, which is wh
y this
> reminds me so much of it.
> 
> https://www.youtube.com/watch?v=e9Q3orQhEcA
> 
> Maybe Sven needs to add some light sources to the scene...   :D
> 
But I have a light source there. You mean, I should add more light sources?


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From: omniverse
Subject: Re: QUESTION: Bump not showing?
Date: 27 Jul 2017 01:40:01
Message: <web.59797bc19f453b979c5d6c810@news.povray.org>
Sven Littkowski <I### [at] SvenLittkowskiname> wrote:
> On 26.07.2017 12:37, Bald Eagle wrote:
> > Stephen <mca### [at] aolcom> wrote:
> >
> >> Whoosh! That went completely over my head. Not only have I never heard
> >> of the movie. The image looked like a neon tube mounted in an old
> >> fashioned lampshade.
> >
> > https://en.wikipedia.org/wiki/The_Greatest_American_Hero
> >
> > Pretty sure it was lights on the bottom of a hot air balloon, which is wh
> y this
> > reminds me so much of it.
> >
> > https://www.youtube.com/watch?v=e9Q3orQhEcA
> >
> > Maybe Sven needs to add some light sources to the scene...   :D
> >
> But I have a light source there. You mean, I should add more light sources?

":D" big grin face, so I'm sure Bald Eagle was jesting, at least mostly I'm
guessing.

Having seen your green balloon using that same bump_map... something is
obviously wrong. I think we have all had trouble understanding why it only
happens for you.

Is that version of POV-Ray official or custom?

Probably what we all need to know is at this point is if a test of a simple
normal statement on a simple object is okay or not.

Not knowing what else you've done to check what's going on, maybe forget about
the balloon for now and render this and you should see a bumpy ball (camera NOT
needed! default camera used):

#version 3.7;

global_settings {
 assumed_gamma 1
  }
light_source {
  <-20, 40, -20>
  color rgb <1,1,1>
}

sphere {0,1
 texture {
  pigment{ color rgb <1,1,1> }
  normal { bumps bump_size 1 }
  finish { specular 0.1 }
 scale 0.2
}
translate <0,0,3>
}


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From: omniverse
Subject: Re: QUESTION: Bump not showing?
Date: 27 Jul 2017 01:45:00
Message: <web.59797d579f453b979c5d6c810@news.povray.org>
Sven Littkowski <I### [at] SvenLittkowskiname> wrote:
> On 26.07.2017 21:54, omniverse wrote:
> > "omniverse" <omn### [at] charternet> wrote:
> >> I believe what's going on is your image map is too dark and there's no
> >> specular highlight or phong highlight in your outer finish statement.
> >
> You mean, I should use a different angle for the light source?

No, sorry, just that there's nothing at all in your outer finish statement to
affect lighting and shadowing.


#declare MyOuterBalloonFinish = finish
{
// reflection   0.00
 crand        0.10
}

#declare MyInnerBalloonFinish = finish
{
 brilliance   1.50
 phong albedo 0.05
 metallic     0.00
 ambient      0.00
 emission     0.00
 reflection   0.50
}


As you can see there, the inner finish does have highlighting via phong but it's
very little and can't be seen from outside (without transparency for outside).

Bob


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