POV-Ray : Newsgroups : povray.binaries.images : Not for sale anymore (120 kbu) Server Time
3 May 2024 15:15:31 EDT (-0400)
  Not for sale anymore (120 kbu) (Message 33 to 42 of 42)  
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From: ZSpider
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 14:41:21
Message: <3ce3fd51$1@news.povray.org>
truly inspiring, gilles.  i don't think i've ever seen anybody
with such a great combined talent in art AND programming.

miker


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From: Norbert Kern
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 15:17:29
Message: <3ce405c9@news.povray.org>
I rendered this xfrog tree with high resolution.
You can see some limitations of the standard xfrog trees, but no leaf is
floating in the air.


Norbert



> No you're right. There are some tiny twigs but looking closer I can see
now
> that some leaves actually float in the air. Weird. I'll have to check the
> model.
>
> G.


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Attachments:
Download 'xfrog1.jpg' (64 KB) Download 'xfrog2.jpg' (74 KB)

Preview of image 'xfrog1.jpg'
xfrog1.jpg

Preview of image 'xfrog2.jpg'
xfrog2.jpg


 

From: Christoph Hormann
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 15:24:25
Message: <3CE40767.97F8C656@gmx.de>
Norbert Kern wrote:
> 
> I rendered this xfrog tree with high resolution.
> You can see some limitations of the standard xfrog trees, but no leaf is
> floating in the air.

That really does not look good, are those lines produced by broken
image_map textures?  I think the 'maketree approach' is probably better
for modelling leaves than using partly transparent textures, despite
higher triangle counts it could even be faster.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


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From: Norbert Kern
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 16:02:11
Message: <3ce41043@news.povray.org>
Christoph , you are right. I do not like the leafes of the standard Xfrog
trees too.
But you can also define leafes out of triangles within Xfrog.
Therefore you can make the best conifers with this program.
Or can you show me a better mesh pine?

Norbert


> That really does not look good, are those lines produced by broken
> image_map textures?  I think the 'maketree approach' is probably better
> for modelling leaves than using partly transparent textures, despite
> higher triangle counts it could even be faster.
>
> Christoph


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Attachments:
Download 'xfrog3.jpg' (67 KB)

Preview of image 'xfrog3.jpg'
xfrog3.jpg


 

From: Yadgar
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 16:14:35
Message: <3CE4131F.8A126AD1@tiscalinet.de>
Gilles Tran schrieb:

> Here's a little pic I made.

High!

Must be somewhere in southern Afghanistan - once a top travel destination among
hippie 2CV enthusiasts, probably near the Herat-Kandahar highway between
Daulatabad and Girishk! Are the trees in fact tamarisks?

See you in Khyberspace!

Yadgar

Now playing: Halali (Zara-Thustra - neo-Wagnerian German New Wave!)


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From: Christoph Hormann
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 16:54:55
Message: <3CE41C9F.90540568@gmx.de>
Norbert Kern wrote:
> 
> Christoph , you are right. I do not like the leafes of the standard Xfrog
> trees too.
> But you can also define leafes out of triangles within Xfrog.
> Therefore you can make the best conifers with this program.
> Or can you show me a better mesh pine?

I have not worked much on coniferous trees, but the growth of trunk and
twigs in this one is far from being realistic.  

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


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From: Thomas Lake
Subject: Re: Not for sale anymore (120 kbu)
Date: 16 May 2002 18:50:05
Message: <3ce4379d@news.povray.org>
> but no leaf is floating in the air.

Actually I beg to differ, take a look at the blown up images attached. Again
I think this is a result of sizing the image down from its original
resolution. The small twigs get so small, smaller than a pixel, that they
are left out entirely.


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Attachments:
Download 'floating Leaves2.jpg' (24 KB) Download 'floating Leaves1.jpg' (27 KB)

Preview of image 'floating Leaves2.jpg'
floating Leaves2.jpg

Preview of image 'floating Leaves1.jpg'
floating Leaves1.jpg


 

From: Gilles Tran
Subject: Re: Not for sale anymore (120 kbu)
Date: 17 May 2002 04:00:36
Message: <3ce4b8a4$1@news.povray.org>

news: 3ce405c9@news.povray.org...
> I rendered this xfrog tree with high resolution.
> You can see some limitations of the standard xfrog trees, but no leaf is
> floating in the air.

In fact I'm really not sure of that... These are 5th level branches and I
couldn't see them at very high res. Also I had changed the leaf model and
some bits of the tree structure. Now I've stopped the growth at the 4th
level and it looks much better (see pic below).

G.
--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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Attachments:
Download 'leavesdetail.jpg' (17 KB)

Preview of image 'leavesdetail.jpg'
leavesdetail.jpg


 

From: Gilles Tran
Subject: Re: Not for sale anymore (120 kbu)
Date: 17 May 2002 04:05:50
Message: <3ce4b9de$1@news.povray.org>

3CE40767.97F8C656@gmx.de...
> That really does not look good, are those lines produced by broken
> image_map textures?  I think the 'maketree approach' is probably better
> for modelling leaves than using partly transparent textures, despite
> higher triangle counts it could even be faster.

In fact there are several ways to define leaves in xfrog. One is a simple
square with a image_map, but you can also have (almost) complete control on
the shape of the leaf (using a spline) , its texture and curvature. I'm
still new at this though.

G.

--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters

>
> Christoph
>
> --
> POV-Ray tutorials, IsoWood include,
> TransSkin and more: http://www.tu-bs.de/~y0013390/
> Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


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From: Brian Elliott
Subject: Re: Not for sale anymore (120 kbu)
Date: 17 May 2002 05:34:30
Message: <MPG.174f6ba6ea6560c49896a7@news.povray.org>
In article <3ce29c12@news.povray.org>, tra### [at] inapginrafr says...
> Here's a little pic I made.

One of the loveliest pieces of art ever!

Subject, form, colour, lighting, emotion, story and history; as well as 
the eternal raytracer's challenge: Realism.

All round a beautiful statement.  Absolutely...

Brian.
-- 
"Strictly UNIX"    To dance is to live.
bel### [at] gilcomau


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