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From: Tim Nikias
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 05:21:47
Message: <43c8d0bb$1@news.povray.org>
> > "Some things would better have been left 'imperfect'..."
> > Would that be correct, or still clumsy?
>
> It certainly sounds correct to me, with the addition of the word "should".

So you mean "Some things should better have been left 'imperfect'..."?

Cause I don't see where I could *add* that word...

-- 
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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From: Tek
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 06:43:05
Message: <43c8e3c9@news.povray.org>
Interesting. Though because all you're showing is a few rotating objects I 
think you really need some work on the materials so they look more 
realistic. The stones are almost flat grey (though with a nice specular 
highlight on the first one) and the first sword doesn't look like metal, and 
it also appears to be completely blunt. Also the wood and leather are just 
flat brown, rather than showing grains and wear patterns like one might 
expect. The samurai sword looks pretty good.

If that's all you're going to show us for now it should look as good as you 
can make it, IMO.

-- 
Tek
http://evilsuperbrain.com


"Tim Nikias" <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote in 
message news:43c79f11$1@news.povray.org...
> So, I've finished the Teaser for my ongoing project, a short made with 
> Silo,
> POV-Ray and some coding skill. ;-)
>
> Because of the filesize, I can't upload the teaser here, but for anyone
> who's interested:
>
> http://www.nolights.de/chasm/chasm_teaser_divx.avi
>
> Obviously, as you can see by the name, the video is encoded with Divx and
> MP3 for the Audio, so you'll need those two to view it.
>
> I'm planning on making a seperate sub-section on my website for the short,
> but as it is all still in preproduction, there's not much to show yet. I'm
> still designing things and have not even a finished character, but the 
> main
> part's of the story are done, although they're shifting around in what
> manner they'll take place... I hope to complete some designs real soon ( 
> if
> the spare time and creative mind allow it), in order to begin rendering 
> the
> first few things to show off.
>
> Comments and questions in regard to the Teaser would be welcome! :-)
>
> Regards,
> Tim
>
> -- 
> aka "Tim Nikias v2.0"
> Homepage: <http://www.nolights.de>
>
>


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From: Tim Nikias
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 08:27:49
Message: <43c8fc55$1@news.povray.org>
> Interesting. Though because all you're showing is a few rotating objects I
> think you really need some work on the materials so they look more
> realistic. The stones are almost flat grey (though with a nice specular
> highlight on the first one) and the first sword doesn't look like metal,
and
> it also appears to be completely blunt. Also the wood and leather are just
> flat brown, rather than showing grains and wear patterns like one might
> expect. The samurai sword looks pretty good.
>
> If that's all you're going to show us for now it should look as good as
you
> can make it, IMO.

Thanks for the comment. The idea was to show that I'm not after a very
realistic rendering at all, but rather more stylized and recognizable. So
yeah, the sword looks blunt and the textures are more or less like colored
with crayons. It's less about how good I can make it (I know that I could do
much better if I wanted to), but more, what do I want my audience to expect
the short will look like? If I go 100% realism here, I'm sure I'd disappoint
in the short. Though I want to make the short as I good as I can, there's a
limit to how long I want to spend on scenes and, especially, how long do I
want them to render.

I might have gone a little further than I took it, but I'd rather improve
for the short, than the other way round. :-)

-- 
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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From: Orchid XP v2
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 09:19:32
Message: <43c90874$1@news.povray.org>
Most impressive. I'm really liking the lighting and backgrounds...


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From: Tim Nikias
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 10:47:32
Message: <43c91d14$1@news.povray.org>
> Most impressive. I'm really liking the lighting and backgrounds...

Thanks! Backgrounds, eh? So you like the blackness, the emptiness of space?
;-)

Or do you mean the lightbeams? Put a tiny, weeny little effort on them, to
get the angles right and a moving, cloudy-like behaviour, along with enough
sampling to have them look smooth. Media kills the rendertimes every now and
then, but who doesn't know that? :-)

-- 
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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From: Darren New
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 12:35:40
Message: <43c9366c@news.povray.org>
Tim Nikias wrote:
>>>"Some things would better have been left 'imperfect'..."
>>>Would that be correct, or still clumsy?
>>
>>It certainly sounds correct to me, with the addition of the word "should".

> So you mean "Some things should better have been left 'imperfect'..."?

> Cause I don't see where I could *add* that word...

Sorry. I misread your "would" as "should". What you wrote is fine, 
because you added "would" is what I meant to say. :-)

-- 
   Darren New / San Diego, CA, USA (PST)
    Luke, the Force is a powerful ally,
    second only to The QuickSave.


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From: m1j
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 13:25:00
Message: <web.43c9412a4297a9ba2f222b3b0@news.povray.org>
"Tim Nikias" <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:
> > > "Some things would better have been left 'imperfect'..."
> > > Would that be correct, or still clumsy?
> >
> > It certainly sounds correct to me, with the addition of the word "should".
>
> So you mean "Some things should better have been left 'imperfect'..."?
>
> Cause I don't see where I could *add* that word...
>
> --
> aka "Tim Nikias v2.0"
> Homepage: <http://www.nolights.de>

Just a thought but would "Some things had best been left imperfect" be
better?


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From: Tek
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 15:26:39
Message: <43c95e7f$1@news.povray.org>
Ah, well that's a good point. I was just following the rule that teasers 
always look absolutely amazing, usually out of all proportion to the 
finished product :)

I can understand using this style in a full animation, last time I did a 
long anim I used the rule of no render times of more than 10 seconds a 
frame! I was just looking at the short in itself.

Though hurry up and finish the short! I want to see it now.

-- 
Tek
http://evilsuperbrain.com

"Tim Nikias" <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote in 
message news:43c8fc55$1@news.povray.org...
>> Interesting. Though because all you're showing is a few rotating objects 
>> I
>> think you really need some work on the materials so they look more
>> realistic. The stones are almost flat grey (though with a nice specular
>> highlight on the first one) and the first sword doesn't look like metal,
> and
>> it also appears to be completely blunt. Also the wood and leather are 
>> just
>> flat brown, rather than showing grains and wear patterns like one might
>> expect. The samurai sword looks pretty good.
>>
>> If that's all you're going to show us for now it should look as good as
> you
>> can make it, IMO.
>
> Thanks for the comment. The idea was to show that I'm not after a very
> realistic rendering at all, but rather more stylized and recognizable. So
> yeah, the sword looks blunt and the textures are more or less like colored
> with crayons. It's less about how good I can make it (I know that I could 
> do
> much better if I wanted to), but more, what do I want my audience to 
> expect
> the short will look like? If I go 100% realism here, I'm sure I'd 
> disappoint
> in the short. Though I want to make the short as I good as I can, there's 
> a
> limit to how long I want to spend on scenes and, especially, how long do I
> want them to render.
>
> I might have gone a little further than I took it, but I'd rather improve
> for the short, than the other way round. :-)
>
> -- 
> aka "Tim Nikias v2.0"
> Homepage: <http://www.nolights.de>
>
>


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From: Stephen
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 19:01:00
Message: <254js1pck81rav54vf50balq37vtolejis@4ax.com>
On Fri, 13 Jan 2006 13:37:22 +0100, "Tim Nikias"
<JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:

>
>Comments and questions in regard to the Teaser would be welcome! :-)

I like the titles, zoom and timing. Well it could have been a little
faster for me but then Tom Melly says I'm impatient. Yes there is a
bit of suspense and that grabs your attention.


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From: Tim Nikias
Subject: Re: The Chasm - Teaser
Date: 14 Jan 2006 21:31:56
Message: <43c9b41c@news.povray.org>
> I like the titles, zoom and timing. Well it could have been a little
> faster for me but then Tom Melly says I'm impatient. Yes there is a
> bit of suspense and that grabs your attention.

Thanks! I don't know if it's noticeable, but everytime I zoom in, the next
part is that size, so it gets increasingly bigger, until you come to the
conclusion. After that, it's not "telling the story" anymore, so I went with
sizes that look good.
As for the timing, I personally could do with a faster fade as well. But
you've got to give the viewer enough time to properly read and understand it
the first time, and when they don't know how much text there'll be, they
might need a beat to get their eyes on the first word.

Regards,
Tim

-- 
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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