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From: Warp
Subject: Known bugs 15 feb 2002
Date: 15 Feb 2002 10:44:47
Message: <3c6d2cee@news.povray.org>
Officially confirmed bugs:
  -------------------------

* Highlight bug (job000137)
  (Highlights are sometimes visible in the non-lit side of a surface with
  highly perturbed normals)
  Reported in:
Highlight bug
http://news.povray.org/3bb4cf08@news.povray.org

* Macro bug (job000146)
  (POV can dereference a deallocated pointer if you return a local from a
  macro. Causes POV to crash.)
  Reported in:
"Known Bug" for Rune
http://news.povray.org/3BB4ED11.8EC69CEC@hotmail.com
strings operations crash with both compiles
http://news.povray.org/e3piut8anmf4cli4pnfmstadgc3nleqvb2@4ax.com

* Math operator bug (job000179)
  (Some operators causing a crash in some cases. Confirmed only in
  Windows 2000; no confirmation in other systems.)
  Reported in:
crash inside two #while
http://news.povray.org/3c3f1f29$1@news.povray.org

* Several blob bugs (job000189)
  (Among other problems, blobs have holes in certain circumstances, such as
  very small or big component radiuses)
  Reported in:
blob problem
http://news.povray.org/3b99052c@news.povray.org
Blob : Toward a solution
http://news.povray.org/3B991C90.D715B7A3@free.fr
Possible bug with blobs
http://news.povray.org/3c407ad3$1@news.povray.org
Additional (?) blob bug
http://news.povray.org/Xns9115B92CF7D8ACQ@204.213.191.226
Blob rendering error
http://news.povray.org/Xns91203DC7F3CCQ@204.213.191.226
Bug with blobs and media
http://news.povray.org/3be5f0b2@news.povray.org
Blob component textures transformed twize
http://news.povray.org/3bf70645@news.povray.org
blob casting incorrect shadows on itself
http://news.povray.org/Xns919C1CAA3E23Egerovandordatanethu@204.213.191.226

* Superellipsoid bug (job000190)
  (Strange dark patches occur on a superellipsoid when the east-west-
  exponent is set very small)
  Reported in:
[superellipsoid] epsilon to big ?
http://news.povray.org/3b992a81@news.povray.org

* Slowdown using +a +am1 +ua (job000191)
  (Using +ua and antialiasing with method 1 causes abnormal slowdown.)

* dispersion_samples affects photon brightness (job000193)
  (higher dispersion_samples also gives brighter refractive photons)
  Reported in:
Bug: dispersion_samples affects photon brightness
http://news.povray.org/MPG.1631c5fca936293298969e@news.povray.org

* Photons bug (job000195)
  (In some cases photons cause abnormally colored caustics and circular
  black spots)
  Reported in:
another strange photon behavior
http://news.povray.org/MPG.16510f3e44067d3f9896ae@news.povray.org

* Shadow problem with merge and no_image (job000198)
  (Setting no_image to an object in a merge causes that object to stop
  casting shadows)
  Reported in:
no_image, merge and shadows
http://news.povray.org/vqfd0ucm5276q9j8sdh34afjliapc1kj0n@4ax.com

* Color dot operators as macro parameters bug (job000201)
  (Eg. Color.red doesn't work as a macro parameter)
  Reported in:
color dot operators
http://news.povray.org/ofpr1ug9r6q3cak417pmj72bck6ufmgbtg@4ax.com

* Bicubic patch bug (job000202)
  (Bicubic patch triangles disappear in some circumstances.)
  Reported in:
Bicubic patch triangles disappear
http://news.povray.org/3c23b26c@news.povray.org

* Photons bug (job000204)
  (Image brightness problems in some cases.)
  Reported in:
Photon Problems
http://news.povray.org/3bc4d0a9$1@news.povray.org

* Radiosity doesn't take double_illuminate into account (job000207)
  Reported in:
double_illuminate only works with direct lighting
http://news.povray.org/3BF6F1FE.D21B0C6@oreka.com

* Alpha channel bug (job000210)
  (assumed_gamma affects the transparency of shadowed areas)
  Reported in:
Strange alpha channel bug
http://news.povray.org/3c1168c5$1@news.povray.org

* image_map transparency bug (job000211)
  (Objects with transparent image_maps have "non-transparent" shadows)
  Reported in:
Re: problem with transparent image_maps
http://news.povray.org/eGSwuBAritK8EwLH@econym.demon.co.uk

* Mapping warps+transformation bug (job000212)
  (Object lighting is calculated incorrectly when mapping warps are used
  in normals and the object is rotated)
  Reported in:
Mapping warp and render window bugs
http://news.povray.org/Xns9190F27EBFE9Bcsbhccse@204.213.191.226
Severe Lightbug, probably concerned with Macros... (long post)
http://news.povray.org/3C4ABED3.F038E200@gmx.de

* Photon bug (job000213)
  (A combination of photons, union, ior and lathe causes the intel compile
  to crash.)
  Reported in:
crash with photons, union, ior, lathe
http://news.povray.org/vfra4u0ndv4rf951196881cpt842an4906@4ax.com

* Radiosity bug (job000215)
  (Rendering slows down when repeatedly started and stopped during radiosity
  calculations.)
  Reported in:
Slow render time after several runs
http://news.povray.org/3bd40c6d$1@news.povray.org
  A possibly related report:
radiosity problem
http://news.povray.org/3c49968f@news.povray.org

* WinPOV render window problem (job000217)
  (Maximizing the render window during a trace will occasionally leave a
  partial line of the checkerboard background visible.)
  Reported in:
Mapping warp and render window bugs
http://news.povray.org/Xns9190F27EBFE9Bcsbhccse@204.213.191.226

* WinPOV window title problem (job000218)
  (Title switches back to "POV-Ray for Windows" after minimize and
  restore even though a file is open.)
  Reported in:
Small window title bug
http://news.povray.org/3ba92966$1@news.povray.org

* WinPOV problem (job000219)
  (Render window pops up when application minimised, after which the
  application doesn't open when clicked on the task bar. Might be a Windows
  problem instead of a WinPOV problem.)
  Reported in:
Render Window Bug
http://news.povray.org/3bde157e@news.povray.org
  This report might be the same problem:
Povray main window disappears during rendering
http://news.povray.org/3c1350f4@news.povray.org

* WinPOV render window problem (job000220)
  (Both sliders appear when only one would be needed, causing unnecessary
  need for scrolling.)
  Reported in:
Little render window bug?
http://news.povray.org/3c3746d6@news.povray.org

* WinPOV problem (job000221)
  (Maximizing the POV-Ray window by double-clicking on the title is reported
  to cause an error prompt about text selection.)
  Reported in:
http://news.povray.org/3c3b7a3f@news.povray.org

* POV for Linux crashes at photon sorting stage (job000222)
  (Confirmed only in the Linux version.)
  Reported in:
Beta10-Linux Segmentation Fault
http://news.povray.org/3C4D93F1.2000005@gmx.de
Fatal error.
http://news.povray.org/3bb5d946$1@news.povray.org

* WinPOV problem (job000223)
  (WinPOV crashes in some situations when opening the ini dialog.)
  Reported in:
[win] ini dlg crash - stack overflow
http://news.povray.org/3c57985c$1@news.povray.org

* WinPOV: -GA causes winpov to clear the render window between frames
  (job000224)
  Reported in:
-GA causes winpov to clear between frames
http://news.povray.org/3c61aed7@news.povray.org

* Function redefinition bug
  (Parser fails to trap some attempts to illegally redefined functions)
  Reported in:
can't redefine identifier
http://news.povray.org/tis83ugh1kcc22h5o6is9qpkv61pjgunc0@4ax.com

* "Camera inside non-hollow object" reported erroneously in some cases
  with light_groups.
  Reported in:
Re: hollow in light groups
http://news.povray.org/3c21172d$1@news.povray.org

* POV-Ray crashes with some very long function definitions
  (POV doesn't check when the max VM code is exceeded.)
  Reported in:
long function with crash
http://news.povray.org/8pe56usuudisacgrocav0l0ovqvetsno83@4ax.com

* Text object problem
  (Text objects get tilted when highly scaled in one direction. This is
  most probably a floating point precision problem in the implementation of
  the text object code.)
  Reported in:
CSG difference with text
http://news.povray.org/3c304eaf@news.povray.org

* Declared camera bug
  (A declared camera with normal statements causes POV-Ray to crash.)
  Reported in:
bug : declared camera with normal statement crashes
http://news.povray.org/3C41A226.7030703@skynet.be

* Function namespace problem
  (Declared function names can't be used as macro parameter names. Might
  not be possible to be fixed with the current parser. This is being
  investigated.)
  Reported in:
function declaration and namespace
http://news.povray.org/l2ji3uc2k9su99o2gct3n2thgqoq7f4pd5@4ax.com

* Functions in arrays problem
  (Using the function at the index 0 of an array causes an error/crash.)
  Reported in:
Still a first function initialisation error?
http://news.povray.org/3C612786.9000004@reading.ac.uk

* TIFF problems
  (Several problems reading different types of TIFF images. The problems
  are related to the TIFF library itself. TIFF support might just be
  removed.)
  Reported in:
tiff problems in reading (including crash, including [doc])
http://news.povray.org/n96b3uk1ft7mvb991s3htjt14ekb7j8fn7@4ax.com


  Bugs with no official confirmation:
  ----------------------------------

* Crash with empty scene
  (Not properly confirmed. Most people report no problems.)
  Reported in:
Crash with no objects in scene
http://news.povray.org/3bd985b0@news.povray.org
POV-Crash on empty scenes
http://news.povray.org/3C19B9EA.D2E16FBC@gmx.de

* max_trace_level affects radiosity recursion_limit
  (This is a design decision and the possibility of a change is being studied.)
  Reported in:
max_trace_level affects radiosity recursion_limit
http://news.povray.org/3BE40295.6C3D54DE@engineer.com
Re: known bugs 28 Jan 2002
http://news.povray.org/Xns91A7BA6876851CQ@204.213.191.226

* Media problem
  (A visible whitish line appears at the edge of a transparent container
  box for media. Needs confirmation.)
  Reported in:
Media visible container line in front of object
http://news.povray.org/3bf45a3d@news.povray.org

* Media+fog problem
  (Using media and fog has strange effects. Bug status unclear.)
  Reported in:
media & fog bug?
http://news.povray.org/3c1379e0$1@news.povray.org
  Another Media+fog problem report with unclear bug status:
Funky fog vs. media
http://news.povray.org/3c642f94$1@news.povray.org

* Spline problem
  (Bug status unclear.)
  Reported in:
splines - documentation and reality
http://news.povray.org/m7fq3u41ctia9e6i3tbnlstn6ek739vpke@4ax.com

* CPU time used printing problem
  (CPU time used not reported in stream when render completes normally.
  Needs confirmation.)
  Reported in:
[win] "cpu time used" not works properly
http://news.povray.org/llj84uk2findr74u9jpge6dlteqf19c70o@4ax.com

* HF_* macros in std includes problems
  Reported in:
[std include] hf_* macros doubts
http://news.povray.org/1dtd4ug8htn1ns9md3vp9i1mbcq5qf10sb@4ax.com

* Prism transformation problem
  (Conic prism illumination is not correct after certain rotations. Bug
  status unclear.)
  Reported in:
rare conic prism bug
http://news.povray.org/3C51212E.9090707@irrwerk.de

* Shadow rendering problem
  (Shadows are not rendered correctly in certain scened scaled small. The
  nature of this problem is extremely unclear and requires much more
  confirmation.)
  Reported in:
Shadow faults
http://news.povray.org/3c53b38e@news.povray.org

* Crash during radiosity pretrace
  (Needs confirmation.)
  Reported in:
crash during radiosity pretrace
http://news.povray.org/3C517D27.54270E7@gmx.de

* Slope pattern problem
  (The slope pattern is not rotated by subsequent rotate commands.
  This issue is being investigated.)
  Reported in:
Non-rotating slope maps in 3.5.beta.11.incl.win32
http://news.povray.org/3c6bcc65$1@news.povray.org


  Problems still being worked on:
  ------------------------------

* Camera problems (job000196)
  (Heavy changes to camera behaviour are being developed which should get
  rid of all previous problems and make it more consistent.)
  A related bug report:
panoramic projection bug?
http://news.povray.org/avnfut8fof5ualgf8hnrtpl1knlg8828sp@4ax.com


  Problems in "suspended" status (most probably will not be fixed in 3.5):
  -----------------------------------------------------------------------

* Poly object bug (job000038)
  (Some polys show artifacts)
  Reported in:
Re: trivial question on topic
http://news.povray.org/3BEBEB4C.CA854309@pacbell.net

* Radiosity sampling problems (job000177)
  (radiosity sample counter is reset to the start every time, sampling
  artefacts are produced)
  Reported in:
[bug]: radiosity sampling, with fix method.
http://news.povray.org/3BC5A13E.9C022BD6@reading.ac.uk
  A possibly related report:
Radiosity samples during pretrace.
http://news.povray.org/3c587c7a@news.povray.org

* Julia object problem (job000216)
  (Julia objects sometimes present random artifacts. Whether this is an
  actual bug or just a floating point or other type of precision problem is
  not clear.)
  Reported in:
Julia object bug (Michael McKnight)
http://news.povray.org/3839f08c@news.povray.org

* Smooth triangle problem
  (In smooth meshes and smooth heightfields surface normals are sometimes
  inverted when they shouldn't. The nature of this problem is such that it
  will probably be fixed only in POV4.)
  Reported in:
Heightfield bug (most probably an inverted normals problem)
http://news.povray.org/3c4ca8ff@news.povray.org

* Vector arithmetic using t problems
  (Cannot be changed until 4.0.)
  Reported in:
<1, 0, 0> + 1*t
http://news.povray.org/3c4bb31d$1@news.povray.org
Initialisation of a 4-vector array
http://news.povray.org/3c4fe83b@news.povray.org


  Fixed in next beta:
  ------------------

* Array assignment crash (job000203)
  (It should overwrite the old array with the newly created, correct
  array, but crashes)
  Reported in:
http://news.povray.org/3bcc54ab$1@news.povray.org

* Macro parsing crash
  Reported in:
#macro crush
http://news.povray.org/3c2c78cf$1@news.povray.org

* Bicubic Patch bug
  (Problem with comma parsing)
  Reported in:
http://news.povray.org/3c65d8af@news.povray.org

* WinPOV highlights inside_vector keyword
  Reported in:
Beta 10 bugs
http://news.povray.org/Xns9197A5B08390CCQ@204.213.191.226

* Crash with "Reallocing Finite with extension"
  Reported in:
Reallocing Finite with extension (with crash)
http://news.povray.org/8laa5us450irp75g6l2i4e84dm1c4v4i01@4ax.com
crash with some boxes /infinite boxes
http://news.povray.org/3c375d62$1@news.povray.org


  Fixed bugs:
  ----------

* Exponentiation operator bug (job000180)
  (An operation of the form sin(x)^sin(x) causes a crash in some cases.)
  Reported in:
sin(X)^sin(X) -> crash!
http://news.povray.org/3baf7992@news.povray.org

* Spline bug (job000181)
  (Changes from render to render. Control points are sometimes missing.)
  Reported in:
Strange spline problem
http://news.povray.org/Xns9136AC2E64F60seed7@povray.org

* Spline bug (job000182)
  (The spline path is all wrong when certain time values are used.)
  Reported in:
Strange spline bug
http://news.povray.org/3bb41dc8@news.povray.org

* Light groups bug (job000197)
  (In some cases lights in light groups don't cast shadows)
  Reported in:
Light_sources in light_groups don't cast shadows
http://news.povray.org/3bfd4d63@news.povray.org

* Triangle texture bug (job000199)
  (Problems with triangle texture interpolation.)
  Reported in:
Re: triangle texture interpolation
http://news.povray.org/3C0A8288.DDA0905B@free.fr

* Sphere sweep bug (job000200)
  (discontinuous normals on inverse of sphere_sweep)
  Reported in:
bug in sphere_sweep for removing parts of an object
http://news.povray.org/3C1A5D47.EA38F6E5@amc.uva.nl

* transform syntax bug (job000214)
  (transform sometimes requires {} and sometimes doesn't)
  Reported in:
transform syntax
http://news.povray.org/3C09EE1B.A38DC91A@gmx.de

* WinPOV problem
  (If POV-Ray starts minimized and shows 'tip of the day', it causes problems
  in trying to restore the main window.)
  Reported in:
Minor Windows annoyance
http://news.povray.org/3c2bec89@news.povray.org

* Memory leak in interrupted renders
  Reported in:
Partial render memory leak
http://news.povray.org/3C47228A.D7680441@twoalpha.net

* Camera is off by half-pixel
http://news.povray.org/3bccc696@news.povray.org

* function_id highlighted in WinPOV editor
http://news.povray.org/jfji3ug1faevn1jk3mlko64sb71ptmmn97%404ax.com

* Crash when interrupting while #debug is printing.
http://news.povray.org/332m2uspk9nfqfq6g7oc8qtmkcu5higjs7@4ax.com

* #while crash..
http://news.povray.org/3c38646f@news.povray.org

* Crash with infinite loop
http://news.povray.org/3c2cb9b7@news.povray.org

* Bicubic patch UV-vector bug
http://news.povray.org/3C5F1E36.C7C513A3@amc.uva.nl


-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


Post a reply to this message

From:
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 11:25:28
Message: <0ubq6u0sob4kl5hiuef34m2sos3mfsr0tt@4ax.com>
On 15 Feb 2002 10:44:47 -0500, Warp <war### [at] tagpovrayorg> wrote:
>  Bugs with no official confirmation:
>  ----------------------------------
>* Spline problem
>  (Bug status unclear.)
>  Reported in: splines - documentation and reality
>  http://news.povray.org/m7fq3u41ctia9e6i3tbnlstn6ek739vpke@4ax.com

So it is not the same as listed in changes as "Change 1356 - Fix spline based
on Mark Wagner's suggestions ..." ? Probably not becous it still not works.
Anyway I though Mark Wagner send fix ? What does it mean "unclear" in this
case ? Unclear report on unclear opinion of team how it should be solved - via
documentation or via sources ?

>* CPU time used printing problem
>  (CPU time used not reported in stream when render completes normally. Needs
confirmation.)
>  Reported in:
>  [win] "cpu time used" not works properly
>  http://news.povray.org/llj84uk2findr74u9jpge6dlteqf19c70o@4ax.com

Needs confirmation ? Anybody can confirm this?

> * HF_* macros in std includes problems
> Reported in:
> [std include] hf_* macros doubts
> http://news.povray.org/1dtd4ug8htn1ns9md3vp9i1mbcq5qf10sb@4ax.com

What is the problem with this. It needs some kind of confirmation? Or is it
under development now ?

>  Fixed in next beta:
>  ------------------
> * Crash with "Reallocing Finite with extension"
>  Reported in:
> Reallocing Finite with extension (with crash)
> http://news.povray.org/8laa5us450irp75g6l2i4e84dm1c4v4i01@4ax.com
> crash with some boxes /infinite boxes
> http://news.povray.org/3c375d62$1@news.povray.org

Isn't this listed in changes of beta 11 in Change 1359

>  Fixed bugs:
>  ----------

This list is very good idea. We can now return to old problems to verify again
(you know, some mistakes occur sometimes ...)

ABX


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From: Ron Parker
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 11:44:33
Message: <slrna6qeni.35p.ron.parker@fwi.com>

>>  Fixed in next beta:
>>  ------------------
>> * Crash with "Reallocing Finite with extension"
>>  Reported in:
>> Reallocing Finite with extension (with crash)
>> http://news.povray.org/8laa5us450irp75g6l2i4e84dm1c4v4i01@4ax.com
>> crash with some boxes /infinite boxes
>> http://news.povray.org/3c375d62$1@news.povray.org
> 
> Isn't this listed in changes of beta 11 in Change 1359

It's listed, but speaking as the person who made the actual change and 
who checked it in after the drop-dead date for beta 11, I'm pretty sure 
it's not actually *in* beta 11 unless the platform coordinator for your
platform happened to do another build of "beta 11" from later code.

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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From: Warp
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 12:25:25
Message: <3c6d4485@news.povray.org>

: What does it mean "unclear" in this case?

  It means that I didn't fully understand the problem and I haven't got an
official confirmation that "yes, this is a bug".

:> * HF_* macros in std includes problems
:> Reported in:
:> [std include] hf_* macros doubts
:> http://news.povray.org/1dtd4ug8htn1ns9md3vp9i1mbcq5qf10sb@4ax.com

: What is the problem with this.

  There's no problem with this. It's just a reported problem which doesn't
have an official job number (because the maintainer of those include files
is a TAG member and not a pov-team member).

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Christoph Hormann
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 12:49:09
Message: <3C6D4A14.49E9C888@gmx.de>
Warp wrote:
> 
> :> * HF_* macros in std includes problems
> :> Reported in:
> :> [std include] hf_* macros doubts
> :> http://news.povray.org/1dtd4ug8htn1ns9md3vp9i1mbcq5qf10sb@4ax.com
> 
> : What is the problem with this.
> 
>   There's no problem with this. It's just a reported problem which doesn't
> have an official job number (because the maintainer of those include files
> is a TAG member and not a pov-team member).
> 

There's another thing about these macros: since function names can be
passed as macro parameters the Parse_String construction is obsolete.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 06 Feb. 2002 _____./\/^>_*_<^\/\.______


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From:
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 12:59:25
Message: <2qiq6u4d3nepvj18rbld0riq0daagtotd5@4ax.com>
On Fri, 15 Feb 2002 18:49:08 +0100, Christoph Hormann <chr### [at] gmxde>
wrote:
> There's another thing about these macros: since function names can be
> passed as macro parameters the Parse_String construction is obsolete.

Yes, in current usage it could be considered useless, but I can imagine when
it could be useful. After small change it could be possible to pass to this
macro either function or another macro. For example you can't make function
which internally operate on strings. Of course it could slow down calculations
a lot. Only my two polish zlotys.

ABX


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From: Christopher James Huff
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 13:11:17
Message: <chrishuff-591188.13110215022002@netplex.aussie.org>
In article <3C6D4A14.49E9C888@gmx.de>,
 Christoph Hormann <chr### [at] gmxde> wrote:

> There's another thing about these macros: since function names can be
> passed as macro parameters the Parse_String construction is obsolete.

;-) ;-) ;-)
This means they can finally be written as originally designed...this 
gave me so many headaches early on, when I thought it was possible, and 
while the Parse_String() method was better than what I did, I never 
really liked it.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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From: Coridon Henshaw
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 15:19:39
Message: <Xns91B69BE353C5Bcsbhccse@204.213.191.226>
Warp <war### [at] tagpovrayorg> wrote in news:3c6d2cee@news.povray.org:

> * Media problem
>   (A visible whitish line appears at the edge of a transparent
>   container box for media. Needs confirmation.)
>   Reported in:
> Media visible container line in front of object
> http://news.povray.org/3bf45a3d@news.povray.org

While I could duplicate this bug on earlier betas, I can no longer 
duplicate it with beta 11.  Possibly it got fixed as a side effect of other 
changes.

> * CPU time used printing problem
>   (CPU time used not reported in stream when render completes normally.
>   Needs confirmation.)
>   Reported in:
> [win] "cpu time used" not works properly
> http://news.povray.org/llj84uk2findr74u9jpge6dlteqf19c70o@4ax.com

I confirmed this.  Under NT-derived operating systems, the total CPU time 
used is not reported in the proper stream if the render completes normally.
 
> * Prism transformation problem
>   (Conic prism illumination is not correct after certain rotations. Bug
>   status unclear.)
>   Reported in:
> rare conic prism bug
> http://news.povray.org/3C51212E.9090707@irrwerk.de

Over and above the factors (orthographic camera; prism orthagonal to the 
camera) I identified in my confirmation, what's unclear about this bug?
 

The unconfirmed list, BTW, is missing my report that network paths 
(\\machine\share) in povray.ini can cause WinPov to crash when opening 
#included files.  See <Xns### [at] 204213191226>

Depending on if you're collecting notes on the documentation or not, you 
might want to look at <Xns### [at] 204213191226> for a few 
comments on how spline is documented.


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From: Warp
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 17:41:18
Message: <3c6d8e8e@news.povray.org>
Coridon Henshaw <che### [at] sympaticoca> wrote:
: The unconfirmed list, BTW, is missing my report that network paths 
: (\\machine\share) in povray.ini can cause WinPov to crash when opening 
: #included files.  See <Xns### [at] 204213191226>

  I added it.

: Depending on if you're collecting notes on the documentation or not, you 
: might want to look at <Xns### [at] 204213191226> for a few 
: comments on how spline is documented.

  Errors in the documentation are not bugs in POV-Ray per se, and handled
by a TAG member (Ingo).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: andrel linnenbank
Subject: Re: Known bugs 15 feb 2002
Date: 15 Feb 2002 17:44:24
Message: <3C6D8ED9.76FEBEDE@amc.uva.nl>
Warp wrote:

>   Fixed bugs:
>   ----------
> * Sphere sweep bug (job000200)
>   (discontinuous normals on inverse of sphere_sweep)
>   Reported in:
> bug in sphere_sweep for removing parts of an object
> http://news.povray.org/3C1A5D47.EA38F6E5@amc.uva.nl

I am afraid this one ended up in the wrong list.
My bugtest.pov still gives wrong results :(

    ANdrel


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