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28 Jul 2024 16:29:34 EDT (-0400)
  DTA Tutorial (Message 1 to 7 of 7)  
From: SHELLEYB1
Subject: DTA Tutorial
Date: 25 Mar 1999 20:48:37
Message: <36FAE669.2537@prodigy.net>
Are there any DTA Tutorials out there?


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From: Phil Clute
Subject: Re: DTA Tutorial
Date: 27 Mar 1999 02:52:23
Message: <36FC8F95.86B49EDF@tiac.net>
<HTML>
I'm not sure how to use it either, there is also an ini file that comes
<BR>with pov for use with DTA, I'd like to know what that does too.

<P>--
<BR>...coffee?...yes please! extra sugar,extra cream...Thank you.
<BR> </HTML>


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From: Ken
Subject: Re: DTA Tutorial
Date: 27 Mar 1999 03:23:06
Message: <36FC946B.44ACEFE9@pacbell.net>
Phil Clute wrote:
> 
> I'm not sure how to use it either, there is also an ini file that comes
> with pov for use with DTA, I'd like to know what that does too.
> 
> --
> ...coffee?...yes please! extra sugar,extra cream...Thank you.
> 

  The ini file will call DTA at the end of the raytracing process
and depending on the settings you have specified in the .ini file
will compile the animation for you. It basicaly saves you the step
of leaving pov to go to the command line and feeding the instructions
to DTA itself.

  As far as a tutorial on using DTA that is none I have heard of.
If there are some specific questions you have on using the program
I might be able to answer some of them and dearmad is quite knowldegable
where this program is concerned. If you have the newest version of the
program you are probably short on documentation. The older versions
at least had some examples of usage and command line switches. If
this is the case let me know and I'll post a copy of the older version
docs for you to look through. Some of the switches are no longer valid
in the latest version but it will help you understand some of its more
basic features.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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From: GrimDude
Subject: Re: DTA Tutorial
Date: 16 May 1999 03:56:47
Message: <373e6c2f.0@news.povray.org>
The author of DTA, David K. Mason wrote a book called "Morphing on your
PC," which included two 3-1/2" disks. On the disks were a few utilities
(DTA, DMorf, PolyRay, and a few others). The book had significant
information and is well worth the price. I just checked and Amazon.com has
it listed as available.

GrimDude
vos### [at] arkansasnet


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From: GrimDude
Subject: Re: DTA Tutorial
Date: 17 May 1999 01:30:17
Message: <373f9b59.0@news.povray.org>
I have been informed that Amazon.com does *not* have this book available
anymore. And that it is out of print.

/**************** Begin Testimonial ***************/

*However*, Amazon can and does find books of this type all the time. Maybe
there's another service similar? We used this one to find a book I read as a
child. It's been out of print for thirty years, yet I have it today! :)

/**************** End Testimonial *****************/

If you meet with poor success, write me and we'll dicker over possession of
my copy. I've learned it and don't need it anymore, so maybe we can start a
"chain mailing," or something? :) Would that be legal? Anyway, I've got a
copy available for the cost of shipping. First come, first serve, unless
someone tells us this ain't kosher. I can't guarantee the integrity of the
disks, but they're outdated I'm sure.

I know my kid will someday kill me for this.

GrimDude
vos### [at] arkansasnet


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From: Phil Clute
Subject: Re: DTA Tutorial
Date: 17 May 1999 16:18:44
Message: <37406D16.D6277FE0@tiac.net>
>If you have the newest version of the
>program you are probably short on documentation. The older versions
>at least had some examples of usage and command line switches. If
>this is the case let me know and I'll post a copy of the older version
>docs for you to look through.

I'm a bit late responding to this but, yes it would be helpful to
look through some docs. I'm pretty lost when I have to approach a
command line. It would help if I could see an example of what my
command line might look like. Or if I were to use the pov-provided
.ini file how is it used? Lets say for instance for example I want 
to string together 10 tga frames together in a 24 bit AVI...

Phil
-- 
...coffee?...yes please! extra sugar,extra cream...Thank you.


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From: GrimDude
Subject: Re: DTA Tutorial
Date: 17 May 1999 17:03:40
Message: <3740761c.0@news.povray.org>
Only the latest version supports avi's (I believe). In order to get
hi-color output with DTA you had to use the /b24 switch, which would create
an flt animation. Only Dave's Flic Viewer (DFV) understood this format, to
the best of my knowledge, but even then it was best to use BuildSV and build
a self-viewing flt file. All of these utilities are D. Mason's work.
  The commandline for a ten frame animation would be straightforward.
Usually they are numbered, but you can even list them sequentially, as long
as you have room on the commandline.
  I built an animation called Wetness. Pov output Wetnes00 - Wetnes32, so
the commandline I used was:
  DTA wetnes*.tga /b24 /m32768 /po /s5 /oWetness
and the output is a 32-frame, 24-bit animation called Wetness. The /po
switch optimizes the palette, and the /m32768 sets up for maximum color
usage. I think 32768 is the upper limit.
  This works with 2.2.7 anyway.
  With the new utility I'm not sure what would work. :)

GrimDude
vos### [at] arkansasnet


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