yesbird wrote:
> On 09/08/2026 15:46, Mike Miller wrote:
> > I'm still trying to visualize what is happening on the lower 'entry' level. I
> > picture the camera starting at the base of a 'cooling' liquid pool and pipes
> > with the camera drifting up the stairs and towards the tunnel entrance. Attached
> > are my current thoughts on the lower level, but I'm still looking at some
> > reference, so the design may change. :)
>
> I like what I see and your images remind me of my childhood when
>
> I guess finding the optimal camera path can be done easily in
> Blender first.
> --
> YB
Yep, I'm definitely using Blender for quick camera angle studies. I jumped into
Lumion this morning to start modeling a possible topo terrain and to get a
better idea of how much foreground modeling I have. Attached are some quick
screen studies from Lumion of what I have so far. I'll be able to export the
..raw height field map to duplicate in POV.
Mike.
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