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"Bald Eagle" <cre### [at] netscape net> wrote:
> "ingo" <nomail@nomail> wrote:
> > "Sir" <fra### [at] jaliscoedu mx> wrote:
> >
> > > #declare actangle = maxangle * sin( clock * 4 ) * cos( clock * 4 );
> > > [...]
> > > rotate <0,0,clock*actangle>
> >
> > Didn't analyse the full thing but noticed the clock as well in actangle as in
> > rotate again. So you animate the animation, removing the clock from rotate might
> > do the trick?
> >
> > ingo
>
> Also, why is sin getting multiplied by cos?
> I would just use cos to oscillate between 1 and -1.
>
> - BE
I don't really know why, i just messed up with something i don't even
know about :(
Also, thanks for your time and patience!
- S I R ?
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