POV-Ray : Newsgroups : povray.animations : Animation with sine waves? : Re: Animation with sine waves? Server Time
13 Aug 2026 03:02:43 EDT (-0400)
  Re: Animation with sine waves?  
From: S I R ?
Date: 28 Jul 2026 23:25:00
Message: <web.6a69725e30cd75d7f56ebe5e3a3be07@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "ingo" <nomail@nomail> wrote:
> > "Sir" <fra### [at] jaliscoedumx> wrote:
> >
> > > #declare actangle = maxangle * sin( clock * 4 ) * cos( clock * 4 );
> > > [...]
> > >     rotate <0,0,clock*actangle>
> >
> > Didn't analyse the full thing but noticed the clock as well in actangle as in
> > rotate again. So you animate the animation, removing the clock from rotate might
> > do the trick?
> >
> > ingo
>
> Also, why is sin getting multiplied by cos?
> I would just use cos to oscillate between 1 and -1.
>
> - BE

I don't really know why, i just messed up with something i don't even
know about :(

Also, thanks for your time and patience!

- S I R ?


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