POV-Ray : Newsgroups : povray.general : about #debug : Re: about #debug Server Time
6 Apr 2026 15:30:06 EDT (-0400)
  Re: about #debug  
From: GioSeregni
Date: 6 Apr 2026 13:35:00
Message: <web.69d3eda3f5eb3fcdb9ac97ab59126100@news.povray.org>
Nothing, I think the most efficient solution is to ignore float comparisons,
much less divisions.
But create the pov file as a temporary one, and reprocess it by comparing
vertices with string functions. If a triangle has two equal vertices, it should
be removed.


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