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"GioSeregni" <gms### [at] hotmail com> wrote:
> That's what I already do. I wanted to know if, alternatively (when I go from a
> double float with area to a single float that becomes arealess), when POV
> automatically detects and marks them, it can also do this in the file.
>
> To avoid reprocessing all the normals in the single float.
It cannot.
That sort of file processing is left to the user.
At present, we have what we have been given in our little open-source collection
of modules.
And as clipka was fond of saying: "POV-Ray is a raytracer". And so there's not
a lot of "extraneous" capability tied in to the parser.
And we all know clipka's legendary love for the parser.
So, you either need to write a processor yourself in SDL,
or as a 3rd-party tool in some other language,
or write something that can perform that task and be integrated into source.
IIRC, I think MeshLab will detect all the bad triangles, close any holes, and
save a good file.
- BE
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