POV-Ray : Newsgroups : povray.general : about #debug : Re: about #debug Server Time
6 Apr 2026 11:46:59 EDT (-0400)
  Re: about #debug  
From: Bald Eagle
Date: 6 Apr 2026 08:10:00
Message: <web.69d3a1f0f5eb3fcdda82d88b25979125@news.povray.org>
Gio,

It sounds to me like what you want to do is read in a mesh, and perform a vector
cross product calculation.

That should identify any degenerate triangles, since the cross product will be
0.

Discard those, and write the good triangles to a new file.

- BE


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