POV-Ray : Newsgroups : povray.binaries.images : Cutty Sark : Re: Cutty Sark Server Time
5 Apr 2026 18:30:01 EDT (-0400)
  Re: Cutty Sark  
From: Ton
Date: 4 Apr 2026 21:05:00
Message: <web.69d1b512392cce9138e9762c7597fb06@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Ton" <ton### [at] gmailcom> wrote:
> > One shroud done, two to go for the foremast.
> > Tedious work though!
>
> This is coming out great!
> It going to look fantastic once all the masts and sails are up.
>
> Thanks as always for providing regular updates.
>
> I'm curious about what you've learned, what methods/tools you've developed, if
> there's anything that would have made the modeling easier, and how many lines of
> code you have so far.
>
> - BE

Hello BE,
the wife and me were away for a week on Te Waipounamu, the South Island of New
Zealand. Visited Aoraki/Mount Cook National Park. Aoraki is the highest point of
New Zealand, just over 3700 meters.

Learning is hard to quantify. One of the things I would like to do is to have an
..inc file for every object, and then combine them into a higher include. So the
CuttySark.inc file includes Hull.inc, Deck.inc, Bowsprit.inc etc.
Hull.inc includes Keel.inc, Hullside.inc, Bulwark.inc etc.
Keel.inc #declares the keel.
This is to avoid include files with thousands of lines.
CuttySark.pov has all the povray related stuff like lighting, cameras, includes
the standard povray include files, and finally CuttySark.inc.
What I unfortunately still do is putting too much in one file. It is also
sometimes a bit hard to determine what goes where. If there is one small part,
used only in one include file, do you create a separate inc file or not?

My main tool is still good old kpovmodeler. It is not as smooth as Blender, but
it does the trick. I use it only for modeling the parts, so not the whole ship
in one go.

For the Cutty Sark there is plenty of information on the internet. Modelship
forums where people scratch build models of her are interesting to follow.
Drawings can be found, websites from Billing Boats, and Revell for instance,
have nice photos of their models, plus you can download the manuals, which also
give info.

I have about 17000 lines of code right now.
I am not sure about the sails. I think when I have the masts and all the
standing rigging done there will be some goodlooking steam screaming for
attention!

Cheers
Ton.


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