POV-Ray : Newsgroups : povray.general : Help: How to create a bolt? : Re: Help: How to create a bolt? Server Time
10 Mar 2026 11:01:40 EDT (-0400)
  Re: Help: How to create a bolt?  
From: LanuHum
Date: 7 Mar 2026 10:45:00
Message: <web.69ac477d9c1bf2d94b3090d75f41e3cc@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "LanuHum" <Lan### [at] yandexru> wrote:
> > ...
> > > S Benge posted a macro ...
> > Thank you. I understand macros very poorly, but I can create a spiral from a
> > sphere_sweep. Then subtract the spiral from the cylinder.
>
> (I don't even have the maths to do those "from scratch" :-))
>
>
> > But, I want to achieve a realistic profile.
>
> multiple passes with an increasing (sphere) diameter, from the lowest, smallest,
> upwards, is the "crude", naive way I'd try for an approximation.  perhaps the
> spiral itself can be created/shaped with a useful-to-you profile ?
>
>
> regards, jr.

Yes. Thanks. I assumed that maybe there is a function.

object Tread = isosurface {
  function  {bla...bla...bla}}

They told me a long time ago that the mesh is the dark side. But parametric
formulas are good and joyful. However, the developers did not find the formula
for the thread.


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