|
 |
"Ton" <ton### [at] gmail com> wrote:
> And a photo of the complete ship.
>
> Cheers
> Ton
Hi this is taking great shape !
Sorry if I'm mistaken, but except the black ones, all texture appear to me way
too brightly diffuse, did you use assumed gamma 1 with srgb colors all along,
and albedo keyword? overall reflectivity (diffuse+specular/phong) should
generally be below 0.2 for common non reflective materials.
Post a reply to this message
|
 |