POV-Ray : Newsgroups : povray.binaries.images : Graphics for a solitaire game : Re: Graphics for a solitaire game Server Time
17 Nov 2025 13:11:38 EST (-0500)
  Re: Graphics for a solitaire game  
From: Dave Blandston
Date: 16 Nov 2025 19:30:00
Message: <web.691a6b9920fac06a17d879459334df62@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

> Hi Dave - long time no see.
>
> This is very cool.
> I remember using QBasic for "PointWriter" with Christian nevado.
>
> Maybe I should make more use of it.
>
> The game looks really good - I just haven't played Solitaire since ... 1993?
>
> So for mouth-breathing simpletons like me, you should include a button for
> rules, or a text file in your distro.   ;)
>
> Hope you're doing well.   I've acquired some nice launchers since we last
> talked. Plenty of preps. Lots of mistakes, and lessons learned.
>
> Wishing you all the best.
>
> - BE

Thank you Sir! Yes I was lazy and didn't type up the rules but that's a good
idea considering that almost two generations have passed since this game was
first introduced. Not too many people under age 50 will know how to play it, and
most of the rest of us have probably forgotten by now...

QB64PE is very useful and lots of fun due to the modernizations (mostly related
to graphics). I recall as a youngster spending a good percentage of the time on
any given programming project trying to work around the 256-character string
limitation. QB64PE also has dynamic arrays so that's cool. One obvious thing
that's missing that as far as I know would be easy to add is rotate right and
left. But POV-Ray and QB64PE are a perfect pair in my opinion.

Congratulations on the new family additions! I may or may not have acquired some
new launchers recently myself as well - depending on who's asking...

Best wishes to you as well!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.