POV-Ray : Newsgroups : povray.binaries.images : Graphics for a solitaire game : Re: Graphics for a solitaire game Server Time
15 Nov 2025 08:45:50 EST (-0500)
  Re: Graphics for a solitaire game  
From: Dave Blandston
Date: 14 Nov 2025 13:45:00
Message: <web.6917781a20fac06a17d879459334df62@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> "anyone" -- well, anyone using MS Windows :-).

Thanks, and if you're interested in the programming language, it's written with
QB64PE which is also available for Linux and macOS. Installation info is here
https://qb64phoenix.com/qb64wiki/index.php/QB64_FAQ#Q:_How_do_I_install_QB64_on_Windows,_Linux,_macOS?
The Linux and macOS versions of the compiler don't support some of the less
common commands so I looked at the list of unsupported commands and the
solitaire program doesn't rely on any of them. I posted the source code on the
QB64PE Forum here https://qb64phoenix.com/forum/showthread.php?tid=4110

QB64PE is a lot of fun as a hobby language for anything that can't be programmed
with POV! One particularly interesting thing about it (to me, anyway) is that it
supports a relatively new image format called .qoi which is similar to .png but
significantly faster to encode and decode, and does better compression - might
be a good option for the next version of POV (forgive me if that's already been
discussed).

Here's a frame from the sparkling star animation - I love the photon effect!

Kind regards,
Dave Blandston


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