"Maetes" <nomail@nomail> wrote:
> If you know any good tutorials or have published some yourself, let me know.
Very old, one of my first:
https://news.povray.org/povray.binaries.tutorials/thread/%3Cweb.51f61e827603294573fc9ebb0%40news.povray.org%3E/
Face the camera:
https://news.povray.org/povray.binaries.animations/thread/%3C678d618a%40news.povray.org%3E/?mtop=444986&moff=16
Point_at_trans
https://news.povray.org/povray.binaries.images/message/%3Cweb.603d4fcda906d8e31f9dae300%40news.povray.org%3E/#%3Cweb.60
3d4fcda906d8e31f9dae300%40news.povray.org%3E
rotation matrices:
https://news.povray.org/povray.binaries.images/thread/%3Cweb.6065117d946f4e1c1f9dae3025979125%40news.povray.org%3E/?tto
p=446609&toff=500
Polygon testing
https://news.povray.org/povray.binaries.images/thread/%3Cweb.6040322ee3a6afa51f9dae300%40news.povray.org%3E/?ttop=44660
9&toff=500
Reminder to self- I think there's another way to do this with vector cross
products
Vcross and Vdot
https://news.povray.org/povray.binaries.images/thread/%3Cweb.603c2cf772f42fb31f9dae300%40news.povray.org%3E/?ttop=44660
9&toff=500
https://news.povray.org/povray.advanced-users/thread/%3Cweb.65c5154df4e0c5dc1f9dae3025979125%40news.povray.org%3E/
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