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"ingo" <nomail@nomail> wrote:
> for the current POV-Ray situation, I'm mostly writing my own little tools "that
> do things" and then call POV-Ray on the generated scene. The opposite of POV-Ray
> should be able to do it "all". Although I would like the latter,
>
> ingo
Well, given "the current POV-Ray situation", I'm trying to break out of that,
since "what is tolerated is what will continue".
I suppose I have a Persistence of Vision. ;)
I'm not exclusionarily averse to things like macros and separate utilities,
however, it would be highly desireable to in some way integrate those things
into the POV-Ray "package".
An official repository on the website, a folder in the official distro, scripts
to run whatever conversion or creation needs to be done, or most preferable -
the inclusion of an additional module in the source.
I'm especially pushing for this stl module, since it appears so straightforward
a task (for a c++ programmer), and the availability of millions of free stl
files available. We don't have a modeler - but there are models.
And it there are modelers available to make/edit stls.....
- BW
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