POV-Ray : Newsgroups : povray.general : A little help about old vers. : Re: A little help about old vers. Server Time
27 Apr 2025 04:16:38 EDT (-0400)
  Re: A little help about old vers.  
From: jr
Date: 26 Apr 2025 10:25:00
Message: <web.680cec47ce24a8bb721a48e56cde94f1@news.povray.org>
hi,

"GioSeregni" <gms### [at] hotmailcom> wrote:
> ...
> > POV-Ray is looking for a 'texture{}' to wrap the pigment and finish,...
> Yes, this is exactly the page by me indicated previously, if you see the whole
> topic.
> This page is very confusing to me.
> I would like to find a way to update the old definitions as faithfully as
> possible.
> This "material" way is a suggestion I had, but I already knew it didn't work.
> Thanks!

the code below runs for me using a beta.2.  hth.


regards, jr.

-----<snip>-----
#version 3.8;

global_settings {assumed_gamma 1}

#declare mat_ = material {
  texture {
    pigment {
      color rgb <.81, .71, .23>
    }
    finish {
      diffuse .5
      ambient 0
      specular 1
      roughness .01
      reflection {.6 metallic}
      metallic
    }
  }
  /* put an interior here */
};

box {
 0,1
 material {mat_}
}

light_source {<-1,1,-1>*1e3 color rgb 1 parallel}

camera {
  location <0,0,-5>
  right x * (4/3)
  up y
  look_at <0,0,0>
}


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