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"jr" <cre### [at] gmail com> wrote:
> hi,
> "GioSeregni" <gms### [at] hotmail com> wrote:
> > ...
> > #declare GOLDDARK = material{
> > pigment{rgb<0.81, 0.71, 0.23>}
> > finish{diffuse 0.5 ambient 0 specular 1 metallic roughness 0.01
> > reflection{0.6 metallic}
> > }
> > }// This is a metal.
> >
> > I get:
> > Parse Error: No matching } in 'material', pigment found instead
> > Render failed
>
> POV-Ray is looking for a 'texture{}' to wrap the pigment and finish, see:
> <https://wiki.povray.org/content/Reference:Material>. hth.
>
>
> regards, jr.
Yes, this is exactly the page by me indicated previously, if you see the whole
topic.
This page is very confusing to me.
I would like to find a way to update the old definitions as faithfully as
possible.
This "material" way is a suggestion I had, but I already knew it didn't work.
Thanks!
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