POV-Ray : Newsgroups : povray.binaries.images : Other things the text object can do. : Re: Other things the text object can do. Server Time
1 Apr 2025 16:36:55 EDT (-0400)
  Re: Other things the text object can do.  
From: Bald Eagle
Date: 25 Mar 2025 09:10:00
Message: <web.67e2aa1d9216b80b6563700825979125@news.povray.org>
ALSO:

If there were an under-the-hood Quadratic Bezier SDF, then you could actually do
real, high-quality text isosurfaces without all of the workarounds.

https://www.shadertoy.com/view/MlKcDD

https://iquilezles.org/articles/distfunctions2d/

and you could probably do some pretty nice in-fill of the text objects as well,
given that you'd have a gradient inside as well.

There are other Bezier SDF shaders as well.
Plus plenty of articles, blogs, etc.

https://astiopin.github.io/2019/01/06/sdf-on-gpu.html
https://vladjuckov.github.io/beziers-sdf/
https://forum.vvvv.org/t/inspirational-links-for-beziers-sdf-text-rendering-math-in-general-and-a-question/19989
https://www.desmos.com/calculator/kgmpkabruq
https://github.com/bio998/Unity-c-sharp-3D-Bezier-SDF/blob/master/BezierSDF.cs

- BW


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