POV-Ray : Newsgroups : povray.binaries.images : worley noise (not POV-Ray) : Re: worley noise (not POV-Ray) Server Time
1 Apr 2025 16:38:08 EDT (-0400)
  Re: worley noise (not POV-Ray)  
From: Bald Eagle
Date: 24 Mar 2025 17:35:00
Message: <web.67e1cff983b3e9b41f9dae3025979125@news.povray.org>
"ingo" <nomail@nomail> wrote:

Thanks for cosine similarity - that might come in handy in the future.
One or more macros would be nice to have in a library.

> Done in Nim as I couldn't get it going in POV-Ray.

What part wasn't working?
The algorithm, or the display of the result?

This looks like the falling characters from the Matrix.
Would be cool to do in color.

- BW


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