POV-Ray : Newsgroups : povray.binaries.images : Text Isosurfaces : Re: Text Isosurfaces Server Time
14 Mar 2025 23:58:08 EDT (-0400)
  Re: Text Isosurfaces  
From: Bald Eagle
Date: 14 Mar 2025 18:10:00
Message: <web.67d4a81e3b40b7dc1f9dae3025979125@news.povray.org>
"Chris R" <car### [at] comcastnet> wrote:

> I'd be interested when you find your method of doing this as well.

I'll keep digging in the archive.
So. Many. Files.

The general gist of the method was like doing a Laplacian - rather than
evaluating the isosurface at <x, y, z>, Something like an inside test was done
across the 9 or 27 "voxels" surrounding and including the point.
The sum of this would then _gradually_ drop off, as more and more sample points
were zero, and only a few were inside the object.

I guess it's also like dithering, and edge-finding with a convolution kernel.

I could swear that I mapped / graphed this all out and got it to work very
nicely - I just have to find it.

- BW


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