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Alain Martel <kua### [at] videotron ca> wrote:
> > Alain Martel <kua### [at] videotron ca> wrote:
> >>> Alain Martel <kua### [at] videotron ca> wrote:
> >>>>> Where is this located or how do I turn it on?:
> >>>>>
> >>>>> "3.5.7.3 Start Rendering (Go!)/Stop Rendering
> >>>>> This is a toggle. If you are not currently rendering, the command Start
> >>>>> Rendering instructs POV-Ray for Windows to start rendering the currently
loaded
> >>>>> POV file with the current settings. While POV-Ray for Windows is rendering,
the
> >>>>> command reads Stop Rendering and will interrupt the current rendering job. You
> >>>>> can continue an interrupted rendering job by selecting 'Continue <filename>'
> >>>>> from the Rerun Menu."
> >>>>>
> >>>>> Rendering a complex image on a cloud computer which will turn off after a
while
> >>>>> if it gets no user input. I need to be able to stop, then start rendering.
> >>>>>
> >>>>
> >>>> to continue an interrupted render.
> >>>>
> >>>> Both will do the same thing : Resume the render where it got
> >>>> stopped/interrupted.
> >>>
> >>> Are these settings different on Windows? I have no such menu. I do have
> >>> Continue_Trace=on in my povray.ini file and I have +C in the console bar.
> >>>
> >> Look just at the top of the editor. You have the resolutions list, and,
> >> just to the right, there is a box where you can write some text. That's
> >> render there.
> >>
> >> You can also use it to set the resolution, change the antialias options
> >> and other things.
> >> +w36000 +h1000 +a0.0001 +r4
> >> Will result in an image that is 36000 pixels wide, 1000 pixels high, set
> >> the antialias threshold to 0.0001 and use 4 levels of recursion.
> >
> >
> > Thank you for the detailed explanation. However, I believe there might be a
> > misunderstanding. My current settings are '+W1280 +H720 +A0.05 +AM3 +HR +RVP +R5
> > +Q11 +FE +KI1 +KF36 +KFI38 +KFF73 +RS8 +BS4 +B +C' I am inquiring about how and
> > why the settings or menu options differ on Windows.
> >
> > There seems to be a disconnect between what is stated on in the codices official
> > and otherwise about options that are currently available in the windows build
> > GUI. If there is another place I can look for start/stop/restart of renders I
> > would greatly appreciate the direction.
> >
> It's in the box found here. Second box. The one containing the +a0.0001.
>
> You can start a render from an *.ini file.
> alone on a line, then, when you start the render from that *ini file, it
> will resume the rendering of the interrupted scene.
Again, I don't have any issue with putting the commands or what to do with the
input box, '+W3840 +H2160 +A0.05 +R5 +Q11 +FE +KI1 +KF36 +KFI38 +KFF73 +RS8 +BS4
+B +C' is what I'm currently using.
I can't get my render to restart where it left off, despite the proper settings
and a .ini file.
Rerun.ini:
//start
Antialias_Depth=5
Antialias=On
Antialias_Threshold=0.05
Bounding=On
Bounding_Threshold=3
Continue_Trace=On
Create_Ini="rerun.ini"
Display=On
Final_Clock=36
Final_Frame=73
Height=2160
Initial_Clock=1
Initial_Frame=38
Input_File_Name="D:\.art\WAP\marbles_dell_abstract_dark.pov"
Library_Path="C:\Users\Public\Documents\LDraw\LGEO"
Library_Path="C:\Users\Public\Documents\LDraw\LGEO\lg"
Library_Path="C:\Users\Public\Documents\LDraw\LGEO\ar"
Library_Path="C:\Users\Shadow\Documents\POV-Ray\v3.7\include"
Library_Path="C:\WINDOWS\Fonts"
Output_File_Type=E
Output_To_File=On
Quality=11
Render_Block_Size=4
Render_Block_Step=8
Verbose=On
Width=3840
Work_Threads=8
continue
//end
It starts with an image of the previous run, but it's just starting at 0% and
rendering over the last frame of the previous run, rather than starting where it
left off.
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