POV-Ray : Newsgroups : povray.newusers : Making a pigment or texture directly from text {} : Re: Making a pigment or texture directly from text {} Server Time
23 Feb 2025 18:36:58 EST (-0500)
  Re: Making a pigment or texture directly from text {}  
From: Bald Eagle
Date: 22 Feb 2025 17:10:00
Message: <web.67ba4a8d68c695a11f9dae3025979125@news.povray.org>
"Leroy" <whe### [at] gmailcom> wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> > Is there a way to do this?
> >
> > object texture?
> > function?
> > Some way to internally generate an image_map?
> >
> > Seems like it ought to be possible, but I'm not seeing the path to a solution.
> >
> > - BE
>
> If I understand you right you want to turn a text object into a pigment or
> texture
>
> Using the 'object' pattern should do the trick.

Hmm.  Yes.
However, that doesn't function like an image_map - it's a volumetric
inside/outside test on 3D text.
I can of course import that into a function and use a pigment {function {F(x, y,
0)}} to extend that infinitely in the z direction, but if I want color, then I
have to resort to making an average {} texture . . . and that starts to get
involved and messy.


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