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"stevenvh" <nomail@nomail> wrote:
> I have 3 parallel cylinders (axis parallel to y-axis), which I want to
> intersect. Separately or merged they appear closed, but in the intersection they
> appear open; only walls show. Is this a bug, and how can I fix this?
>
> POVray 3.7
OK, I found it. My cylinders' tops were at the same height, and then the
intersection of the tops is empty. Solved by making them taller and intersect by
a
plane { y, 0 }
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