|
|
Also, in the above referenced book, they discuss how most commercial /
production raytracers convert everything to triangles before rendering.
I think it would be a useful feature to have, and it's certainly a
long-requested one.
It would enable folks to save files as meshes, and allow 3D printing of scenes.
Obviously, this would be difficult or impossible for things like fractals,
media, etc.
I also found this:
http://news.povray.org/povray.binaries.utilities/thread/%3C41605076@news.povray.org%3E/
in case anyone wanted to try a marching cubes utility! :)
- BW
(Who knows what else lurks in the archives)
Post a reply to this message
|
|