"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Hi all, and a happy new year!
Hi Bill - long time no see!
Sometimes I'm amazed that we've somehow made it through 2024 and out the other
side . . .
> - L-shaped corners in buildings
> - stack sub-buildings
> - randomly vary the main parameters to give different buildings
> - simple street furniture
Maybe if you arrange things in a certain way, you could take advantage of clever
randomization algorithms so that you don't have to manually assemble the overall
scene(s):
https://news.povray.org/povray.advanced-users/thread/%3Cweb.654420575bb87ec31f9dae3025979125%40news.povray.org%3E/
Heck, you might even be able to use such an underlying scheme for assembling all
the pieces of each "tile". There's an old thread or two about recursive Wang
tiles - maybe you'll find some inspiration there.
- BW
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