POV-Ray : Newsgroups : povray.binaries.images : Building buildings : Re: Building buildings Server Time
14 Jan 2025 18:44:45 EST (-0500)
  Re: Building buildings  
From: Bald Eagle
Date: 8 Jan 2025 08:15:00
Message: <web.677e7a12db4dc85c52b3ee0425979125@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Hi all, and a happy new year!

Hi Bill - long time no see!
Sometimes I'm amazed that we've somehow made it through 2024 and out the other
side . . .

> - L-shaped corners in buildings
> - stack sub-buildings
> - randomly vary the main parameters to give different buildings
> - simple street furniture

Maybe if you arrange things in a certain way, you could take advantage of clever
randomization algorithms so that you don't have to manually assemble the overall
scene(s):

https://news.povray.org/povray.advanced-users/thread/%3Cweb.654420575bb87ec31f9dae3025979125%40news.povray.org%3E/

Heck, you might even be able to use such an underlying scheme for assembling all
the pieces of each "tile".  There's an old thread or two about recursive Wang
tiles - maybe you'll find some inspiration there.

- BW


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