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hi,
"folkert" <fol### [at] vanheusdencom> wrote:
> > > > The polygon is set up as a 2D object sitting in an x,y plane somewhere
> > > > along z.
> > >
> > > Ah ok!
> > > Thanks for clarifying. ...
> That doesn't tell me how to go from a 3D polygon to something PovRay
> understands.
> But for now I triangulate my polygons and put them in a mesh2 object.
"language barriers" :-) polygon, the dictionary tells me:
1. (geometry) A plane figure bounded by edges that are all straight lines.
you, otoh, appear to be talking "polyhedron":
1. (geometry) A solid figure with many flat faces and straight edges.
mesh2 seems a good choice.
regards, jr.
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