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hi,
Thomas de Groot <tho### [at] degrootorg> wrote:
> ...
> My memory is not what it has been :(
know the feeling..
> meshmaker.inc can be found in the official POV-Ray/include folder.....
perhaps that is what I was thinking of, unsure now :-).
@Kenneth
fwiw, I had a look in "the collection" too, and got 2 and-a-half :-) "hits":
/meshrelief
The meshrelief include file comprises a set of macros that create meshes of
simple shapes, and displace the surfaces according to a predefined pigment.
These macros are intended for creating realistic, but relatively low-detail,
building blocks that can be copied many times to build structures, and render
many times faster than the equivalent isosurfaces.
/meshlathe
Lathes are often useful to easily create objects like wineglasses, pots, etc.
However, often they can be rather slow to render. This include file creates a
triangle mesh from a spline by rotating it around the y axis, similarly to how
the lathe object works. Several options and parameters to define the amount of
triangles and debugging features are supported, as demonstrated in the example
pov file and the image (rendered from it).
/scroll (Scroll_array2mesh2.inc)
Include file for the Scroll_Mesh2FromArray macro takes an array of Positions and
generates a mesh2 object.
if you're interested, I can post the zip(s).
regards, jr.
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