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hi,
Ilya Razmanov <ily### [at] gmail com> wrote:
> On 01.12.2023 10:03, jr wrote:
> > "jr" <cre### [at] gmail com> wrote:
> >> Ilya Razmanov <ily### [at] gmail com> wrote:
> >> ...> > For this to be done within POVRay only, I need:
> >> aiui, POV-Ray (as of 3.7) has the "tools", ...
> >
> > proof of concept (640x480 image source). ~20 minutes ;-)
> Cheating detected:
how so ? "bog standard" SDL.
> you are using C4 symmetry, while I simulated real
> packing with C3, which requires painful procedure of remembering medium
> school math (funny enough, years ago I started with angular functions;
> much later I managed to remember of Pythagorean theorem, and yesterday -
> a triumph! - I finally managed to make all this down to sqrt(3), which I
> hardcoded as a constant, thus removing all linkage to math, rotflmao.
> The moral is, you should learn math to get rid of it.)
> Anyway, some number of the now resides at {...}
> variants with, say, rotated boxes looks pseudo-artistic enough to start
> boring people with it. Guess I miss C6 symmetry, but "I'll think of it
> all tomorrow".
so there's the confusion, "jr" and "maths" only fit into one sentence when
followed by laughter :-). I have no idea (yet) what "C3" and "C4" symmetries
might be; on the ever-increasing ToDo list.
> Ilya.
regards, jr.
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