POV-Ray : Newsgroups : povray.binaries.images : brain_attack.jpg : Re: brain_attack.jpg Server Time
27 Jul 2024 12:35:26 EDT (-0400)
  Re: brain_attack.jpg  
From: Samuel B 
Date: 9 Aug 2023 21:05:00
Message: <web.64d4373ca73d0cdff8c47d526e741498@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:

> > "Mike Miller" <mil### [at] gmailcom> wrote:
> >> "Bald Eagle" <cre### [at] netscapenet> wrote:
> >>> "Mike Miller" <mil### [at] gmailcom> wrote:
> >>>> Brain Attack pulp style cover using brain bots, pipes and tanks. [...]
> >>>
> >>> Pretty cool PS post-render effects.
> >>>
> >>> I'm wondering what can be done in that respect directly in POV-Ray, [...]
> >>
> >> Not sure how to get the edge and cel-shade look directly from POV.
> >
> > One idea for the outlines is to build a new object out of several copies, like
> > so [...]:
> > [...]
>
> Something similar can be achieved using the aoi pattern.

Yeah, but when objects have a hard edge, the aoi pattern will fail :(

Sam


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