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Alain Martel <kua### [at] videotronca> wrote:
> > "Mike Miller" <mil### [at] gmailcom> wrote:
> >> "Bald Eagle" <cre### [at] netscapenet> wrote:
> >>> "Mike Miller" <mil### [at] gmailcom> wrote:
> >>>> Brain Attack pulp style cover using brain bots, pipes and tanks. [...]
> >>>
> >>> Pretty cool PS post-render effects.
> >>>
> >>> I'm wondering what can be done in that respect directly in POV-Ray, [...]
> >>
> >> Not sure how to get the edge and cel-shade look directly from POV.
> >
> > One idea for the outlines is to build a new object out of several copies, like
> > so [...]:
> > [...]
>
> Something similar can be achieved using the aoi pattern.
Yeah, but when objects have a hard edge, the aoi pattern will fail :(
Sam
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