POV-Ray : Newsgroups : povray.general : uv mapping triangles in mesh {} : Re: uv mapping triangles in mesh {} Server Time
18 May 2024 03:27:32 EDT (-0400)
  Re: uv mapping triangles in mesh {}  
From: Bald Eagle
Date: 28 Mar 2023 14:10:00
Message: <web.64232c98eebe912c1f9dae3025979125@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

> But perhaps have to figure out how to mimic a python yield directive in SDL -
> maybe TOK has some ideas on that.

I got the yield worked out, now I am trying to properly decipher these
expressions:

//#local ta = (a - int(da <= 0) - fa) / da if da != 0 else float('inf');

//#local ida = abs(1 / da) if da != 0 else float('inf');


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