"yesbird" <nomail@nomail> wrote:
> Of сourse I've tried to play with arguments scaling , but problem in shifting
> from origin (please look at attachment). Still can't figure out how it work.
You're using multiplication.division to scale.
You shift it over from the origin in the same way, just with
addition/subtraction.
So where you have (x*x), you would use ( (x+3)*(x+3) ) to shift everything to
the left. Same works for y with up/down and z with backwards/forwards.
- BW
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