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Hi,
> jr:
> re the camera stuff BE mentioned, made me think that assuming you/povlab knows
> when a user also has POV-Ray installed, you could also perhaps make use of the
> real-time render feature.
Unbelevable, but it works - not real, but almost-real time. This light-weight
scene turns with about 2 FPS on my outdated Intel Core i5 750 2.66 GHz.
Good for preview, thanks, jr, you saved time for me, I'm almost started using
Matlabs's animation techniques.
What I like most about POV is that impressive things can be done very easy.
> BL:
>You have a "right" directive twice in your camera block.
>You may want to read about the camera and the way it works since there are some
>commands that will alter previous camera commands, so there is --- I'll call it
>a preferred order of operations.
Now I am going 'Into the Lens', to explore all camera features.
--
YB
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