Hi,
> Poseray indeed. It works like a charm for all kind of things.
It's true, but I am stuck on the following: trying to export data from ZBrush in
OBJ format I found that per-vertex colors are passed non-standard way - in
comments, like described in the following paper:
http://paulbourke.net/dataformats/obj/colour.html
Paul writes that _some_ converters cat read per-vertex colors from three last
numbers in line. I've done a few experiments with PoseRay (small OBJ attached),
but without success, so I am in doubt - am I doing something wrong or it's not
possible 'by design' of PoseRay ?
Thanks in advance for your answers.
--
YB
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