POV-Ray : Newsgroups : povray.newusers : Camera position for spline object : Re: Camera position for spline object Server Time
27 Apr 2024 00:11:58 EDT (-0400)
  Re: Camera position for spline object  
From: Tor Olav Kristensen
Date: 23 May 2022 13:25:00
Message: <web.628bc20ac53419754b4a04e489db30a9@news.povray.org>
"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
.....
> And here's some code ;-)
.....

Here's an image rendered with that code.

Btw.
I reached the same conclusion as m@b:
The posted spline code does not generate a spline with the same shape as the one
that is shown in the original screenshot.

Also, it does not fit inside the "wireframe" box in the attached image.

Further, the image is cropped a bit too tight:
On one of the axes we can see that there is a 10^-3 axis multiplier, but it is
not possible to see if this also applies to the other 2 axes.

--
Tor Olav
http://subcube.com
https://github.com/t-o-k


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