POV-Ray : Newsgroups : povray.binaries.images : Media trees : Re: Gilles Tran's media trees as a macro Server Time
25 Apr 2024 20:29:12 EDT (-0400)
  Re: Gilles Tran's media trees as a macro  
From: Kenneth
Date: 16 Dec 2021 10:00:00
Message: <web.61bb535f84721f6b4cef624e6e066e29@news.povray.org>
That looks *really* nice. Good job! I haven't yet peeked at the revised code,
but will.

I like the grainy 'grass' texture too. I reminds me very much of a kind of
coated-paper material I bought when I was a kid, for making model-train
landscapes. It had a rough surface texture-- not just printed on-- that was made
of various green shades of some kind of ground-up material glued to it, maybe
cork(?) As I remember it, the visual effect looked almost exactly like your
render. I loved playing with that stuff; it added a very realistic look to my
train layouts and other models.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.