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"Mr" <nomail@nomail> wrote:
> The polished one however really shows the repetition of procedural texturing too
> visibly, to the point that it breaks everything else, which would otherwise of
> course work fine for a polished material...
You have better eyes than I do ;-) I am not yet seeing the repetition of the
pattern in the polished version. If there, I would guess that it would go
unnoticed in most rendered scenes. I actually like that one better than the
unpolished/raw example.
But I see tiny dark specks in the raw version, which seem to be missing from the
polished one's appearance. I assume that they both use the identical granite
pattern? Or perhaps not.
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