POV-Ray : Newsgroups : povray.binaries.images : city buildings-- WIP 9_29_2020 : Re: city buildings-- WIP 9_29_2020 Server Time
15 May 2024 11:43:15 EDT (-0400)
  Re: city buildings-- WIP 9_29_2020  
From: Kenneth
Date: 5 Oct 2020 19:05:01
Message: <web.5f7ba52c32341a55d98418910@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

> I have not found GIMP to be user-friendly.
> In windoze I used wingif, winjpg, Irfanview, and paint.net

Yes, Irfanview is handy. and fast. The others I'll have investigate.
>
>
> > > Buy more RAM -
> >
> > Ha! But that would defeat my purpose of trying to get me scene to run in, uh,
> > 256K  :-P
>
> I look forward to the Inigo Quilez Demoscene version in 8k.   :P
>
I had to look that up :-O  And Shadertoy. WOW, some *stunning* procedural CG.

Meanwhile, just for a bit o' fun, I ran my scene code again as-is, but with 5000
buildings, the most ever-- just to observe the parse/render/computer
performance. On my lowly Windows 7 box: disk-swap hell!!


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