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Was just trying to rebuild a model with PoseRay,
mesh {
smooth_triangle {
<-5.079832,1.040415,-0.471838>,
<1.000000,0.000000,0.000000>,
<-5.079832,1.347545,2.03252>,
<1.000000,0.000000,0.000000>,
<-5.079832,1.405724,-0.471899>,
<1.000000,0.000000,0.000000>
}
smooth_triangle {
<-5.079832,1.347545,2.03252>,
<1.000000,0.000000,0.000000>,
<-5.079832,1.040415,-0.471838>,
<1.000000,0.000000,0.000000>,
<-5.079832,1.048656,2.03252>,
<1.000000,0.000000,0.000000>
}
texture { warp_r }
}
1 mesh ok; add another side, texture1 now has 3 triangles.
Texture2 only one.
ADD a third mesh, texture1 is everything except one triangle in other objects ??
PoseRay bug, or is it me?
any ideas?
poseray_3_13_29
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