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"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "Mr" <mauriceraybaud [at] hotmail dot fr>> wrote:
> > ... I can't afford to not be cross platform
>
> you know that POV-Ray builds, you know that Hg is derived from the same sources.
> it would be a lot of work, but if you worked through the differences in the
> sources, perhaps aided by single-stepping (with debugger) through POV-Ray
> execution, you could (likely) find out exactly what
> 'Get_Token_String(CYLINDER_TOKEN)' returns, and what else matters at that point
> in the code. sorry to be of little/no help.
>
>
> regards, jr.
I had tried but could not find 'Get_Token_String(CYLINDER_TOKEN)' used in the
same context in POV-Ray trunk source, I may have searched wrong.
Just trying to help would already be a lot! besides I do have the impression
that you did unlock a few a step forwards. thanks !
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