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hi,
"Mr" <mauriceraybaud [at] hotmail dot fr>> wrote:
> ... I can't afford to not be cross platform
you know that POV-Ray builds, you know that Hg is derived from the same sources.
it would be a lot of work, but if you worked through the differences in the
sources, perhaps aided by single-stepping (with debugger) through POV-Ray
execution, you could (likely) find out exactly what
'Get_Token_String(CYLINDER_TOKEN)' returns, and what else matters at that point
in the code. sorry to be of little/no help.
regards, jr.
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