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> I thought I already posted a reply, but can't find it so sorry if this double
> posts. I agree, I figured out quite a bit with generated textures, I now need to
> work more on generating the geometry itself. Any ideas for how to generate some
> of the shapes like in those examples? TIA.
>
> Josh
Sorry, I did double post! Thanks for all the replies, I'm looking at them now!
Josh
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